Name
|
School
|
Cast Time
|
Description
|
Acid Fog
|
Conjuration
|
Std
|
Dense Fog deals acid damage and slows movement.
|
Antimagic Field
|
Abjuration
|
Std
|
Completely but temporarily suppresses magical effects within 10 ft.
|
Apparition
|
Illusion
|
Std
|
The caster creates a short-lived illusory thing, that traces a 30 foot line and makes touch attacks.
|
Armored March
|
Abjuration
|
Std
|
You are highly resistant to all damage for one move action, and deal heavy damage to foes you move through.
|
Banshee Blast
|
Necromancy
|
Std
|
Cone deals severe damage and induces fear.
|
Chain Lightning
|
Evocation
|
Std
|
Unleash a spectacular crackling corona of lightning bolts.
|
Circle of Death
|
Necromancy
|
Std
|
Dark forces attempt to slay all living creatures.
|
Cloak of Dreams
|
Enchantment
|
Std
|
Ray causes living creatures to fall asleep and risk a Synergy.
|
Cold Ice Strike
|
Abjuration
|
Std
|
Blast of ice slivers deals cold damage and slows.
|
Contagious Flame
|
Evocation
|
Std
|
Blast of deadly fire eats away harder and harder at enemies.
|
Deadly Necrosis
|
Necromancy
|
Std
|
Strikes a creature you choose with necrotic damage and are Impaired...at a minimum.
|
Disintegrate
|
Transmutation
|
Std
|
Reduces one creature or object to dust.
|
Dispel Magic, Greater
|
Abjuration
|
Std
|
Cancels multiple magical spells or effects
|
Elemental Assessor
|
Transmutation
|
Std
|
Elemental ray transforms parts of the victim into a damaging canker.
|
Elemental Body III
|
Transmutation
|
Std
|
Turns you into a creature associated with Air, Earth, Fire, or Water.
|
Envious Urge
|
Enchantment
|
Std
|
Targets suffer damage and want what you have. A lot.
|
Eyebite
|
Necromancy
|
Std
|
Targets suffer rugosic damage and are dazzled.
|
Fluid Form
|
Transmutation
|
Std
|
Become a living liquid, gaining many bonus effects.
|
Forceful Hand of the Magus
|
Evocation
|
Std
|
Hand carries your stuff and pushes creatures away, doing heavy damage in the process.
|
Form of the Dragon I
|
Transmutation
|
Std
|
Turns you into a draconic creature.
|
Freezing Sphere
|
Enchantment
|
Std
|
Freezes water or deals cold damage.
|
Globe of Invulnerability
|
Abjuration
|
Std
|
Stops supernatural and spell-like effects.
|
Hallucinatory Terrain
|
Illusion
|
Std
|
Appears like any sort of natural terrain, but does not conceal structures or creatures.
|
Hellfire Ray
|
Evocation
|
Std
|
A blast of hellfire deals damage, and if it kills the victim, then things get...interesting.
|
Heroism, Greater
|
Enchantment
|
Std
|
Gives +3 bonus on attack rolls, saves, and skill checks, and temporary hit points.
|
Impulsive Burst
|
Conjuration
|
Std
|
An emanation of the Essence of Force damages and moves creatures.
|
Move Earth
|
Transmutation
|
Ritual
|
Digs enormous trenches and builds hills.
|
Moving Mountain
|
Abjuration
|
Std
|
Rolling ball of stone deals Abrasion and Piercing Damage.
|
Oasis
|
Transmutation
|
Std
|
Create a comfortable and secured place in the wilderness.
|
Pillar of Iron
|
Conjuration
|
Std
|
Creates extremely durable pillars of solid Iron.
|
Programmed Image
|
Illusion
|
Std
|
As Minor Image, but dormant until triggered by event.
|
Resilient Sphere
|
Conjuration
|
Std
|
Flying sphere of forceful air deals Scouring or Thundercrash Damage.
|
Resist Rare Energy
|
Abjuration
|
Std
|
Ignores a scaling number of points of damage per attack from a specified Rare energy type.
|
Serenity
|
Enchantment
|
Std
|
Peaceful feelings harm those attempting violence.
|
Shadow Walk
|
Illusion
|
Std
|
Step into shadow to travel rapidly.
|
Suggestion, Mass
|
Enchantment
|
Std
|
As Suggestion, affects multiple targets.
|
Summon Monster VI
|
Universal
|
Std
|
Summons one Summoned Monster to fight for you.
|
True Seeing
|
Universal
|
Std
|
Lets you see things as they really are.
|
Undeath to Death
|
Necromancy
|
Std
|
Inflicts heavy light (energy, uncommon) damage to the unliving in your sight.
|
Utter Contempt
|
Enchantment
|
Std
|
Targets suffer heavy Soul (energy, rare) damage as you deride them.
|