Template:WizardSchool
Jump to navigation
Jump to search
The following spells are available to all Wizards, as they belong to the Universal arcane school. The Universal arcane school cannot be selected as a specialty school, and it has no complementary schools.
0th-Level Spells (Cantrips)
Spell Name | School | Description |
---|---|---|
Detect Magic (Sorcerer/Wizard Spell) | Universal | Detects all spells and magic items within a 60 ft cone. |
Detect Poison (Sorcerer/Wizard Spell) | Universal | Detects poison in a creature or object. |
Prestidigitation (Sorcerer/Wizard Spell) | Universal | Performs minor tricks. |
Read Magic (Sorcerer/Wizard Spell) | Universal | Read scrolls and spellbooks. |
1st-Level Spells
Spell Name | School | Description |
---|---|---|
Summon Monster I (Sorcerer/Wizard Spell) | Universal | Summons one Summoned Monster to fight for you. |
True Strike (Sorcerer/Wizard Spell) | Universal | Gain a bonus on your next attack roll. |
2nd-Level Spells
Spell Name | School | Description |
---|---|---|
Embrace Destiny (Sorcerer/Wizard Spell) | Universal | Dice with Fate, for good or ill. |
See Invisibility (Sorcerer/Wizard Spell) | Universal | Reveals invisible creatures or objects. |
Share Memory (Sorcerer/Wizard Spell) | Universal | Share or inflict one memory upon the target. |
Spell Gauge (Sorcerer/Wizard Spell) | Universal | You learn the nature of, and disable, a target creature's supernatural or spell-like ability. |
Summon Monster II (Sorcerer/Wizard Spell) | Universal | Summons one Summoned Monster to fight for you. |
3rd-Level Spells
Spell Name | School | Description |
---|---|---|
Fly (Sorcerer/Wizard Spell) | Universal | Subject gains Lesser Flight equal to its normal Walk speed. |
Summon Monster III (Sorcerer/Wizard Spell) | Universal | Summons one Summoned Monster to fight for you. |
Unravel Destiny (Sorcerer/Wizard Spell) | Universal | A target suffers if it has Action Points. |
4th-Level Spells
Spell Name | School | Description |
---|---|---|
Summon Monster IV (Sorcerer/Wizard Spell) | Universal | Summons one Summoned Monster to fight for you. |
5th-Level Spells
Spell Name | School | Description |
---|---|---|
Summon Monster V (Sorcerer/Wizard Spell) | Universal | Summons one Summoned Monster to fight for you. |
6th-Level Spells
Spell Name | School | Description |
---|---|---|
Summon Monster VI (Sorcerer/Wizard Spell) | Universal | Summons one Summoned Monster to fight for you. |
True Seeing (Sorcerer/Wizard Spell) | Universal | Lets you see things as they really are. |
7th-Level Spells
Spell Name | School | Description |
---|---|---|
Fly, Mass (Sorcerer/Wizard Spell) | Universal | One or more creatures gains ability to fly. |
Summon Monster VII (Sorcerer/Wizard Spell) | Universal | Summons one Summoned Monster to fight for you. |
Wish, Limited (Sorcerer/Wizard Spell) | Universal | Alters reality (within limits). |
8th-Level Spells
Spell Name | School | Description |
---|---|---|
Summon Monster VIII (Sorcerer/Wizard Spell) | Universal | Summons one Summoned Monster to fight for you. |
9th-Level Spells
Spell Name | School | Description |
---|---|---|
Foresight (Sorcerer/Wizard Spell) | Universal | "Sixth sense" warns of impending danger and grants many benefits. |
Summon Monster IX (Sorcerer/Wizard Spell) | Universal | Summons one Summoned Monster to fight for you. |
Wish (Sorcerer/Wizard Spell) | Universal | Reshape reality at your whim, within limits, and at a cost. |