Alchemist Extracts
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1st Level Alchemist Extracts
Spell Name | School | Spell Level | Components | Description |
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Adhesive Spittle | Alchemist 1 | Spit a tanglefoot bag at a creature. | ||
Adjuring Step | Alchemist 1 | You can move slowly and safely and still cast spells, until you move quickly, make an attack, or cast a harmful spell. | ||
Ant Haul | Alchemist 1 | Triples carrying capacity of a creature. | ||
Anticipate Peril | Alchemist 1 | Target gains a bonus on one initiative check. | ||
Blend | Alchemist 1 | Gain a bonus to Stealth and make checks without cover or concealment. Elf only. | ||
Blurred Movement | Alchemist 1 | As blur, but only while you are moving. | ||
Body Capacitance | Alchemist 1 | Store electricity attacks used against you and release the energy as a touch attack. | ||
Bomber's Eye | Alchemist 1 | Increases thrown weapon range; +1 attack. | ||
Bouncy Body | Alchemist 1 | The target's flesh becomes flexible and rubbery. | ||
Comprehend Languages | Alchemist 1 | You understand all spoken and written languages. | ||
Crafter's Fortune | Alchemist 1 | Subject gains +5 on next Craft check. | ||
Cure Light Wounds | Alchemist 1 | Cures 1d8 damage + 1/level (max +5). | ||
Detect Metal | Alchemist 1 | You detect any metal objects or creatures within a 60-foot cone. | ||
Detect Secret Doors | Alchemist 1 | Reveals hidden doors within 60 ft. | ||
Detect Undead | Alchemist 1 | Reveals undead within 60 ft. | ||
Disguise Self | Alchemist 1 | Changes your appearance. | ||
Endure Elements | Alchemist 1 | Exist comfortably in hot or cold regions. | ||
Enlarge Person | Alchemist 1 | Humanoid creature doubles in size. | ||
Expeditious Retreat | Alchemist 1 | Your base speed increases by 30 ft. | ||
Firebelly | Alchemist 1 | A magical fire warms your belly, granting you fire resistance 5 and as a standard action, you can breathe a 15-foot cone of flame that deals 1d4 fire damage (Ref half, SR applies). | ||
Heightened Awareness | Alchemist 1 | Your recall and ability to process information improve. | ||
Identify | Alchemist 1 | Gives +10 bonus to identify magic items. | ||
Illusion of Calm | Alchemist 1 | You appear to be standing still, even when you take some actions. | ||
Invisibility Alarm | Alchemist 1 | As alarm, but reacting only to invisible creatures. | ||
Jump | Alchemist 1 | Subject gets bonus on Acrobatics checks. | ||
Keen Senses | Alchemist 1 | Gain +2 Perception and low-light vision. | ||
Linebreaker | Alchemist 1 | Gain +20 foot bonus to speed when charging and a +2 bonus to bull rush or overrun. | ||
Long Arm | Alchemist 1 | Your arms lengthen, giving you extra reach. | ||
Longshot | Alchemist 1 | Grants a +10-foot bonus to the range increment for any ranged weapon fired. | ||
Monkey Fish | Alchemist 1 | Gain a climb speed and a swim speed of 10 ft. for a time. | ||
Negate Aroma | Alchemist 1 | Subject cannot be tracked by scent. | ||
Phantom Blood | Alchemist 1 | Gain temporary hp if Con loss would knock you out or kill you. | ||
Polypurpose Panacea | Alchemist 1 | Gain a relaxing or entertaining effect. | ||
Recharge Innate Magic | Alchemist 1 | Regain one use of all 0 and 1st-level spell-like abilities of a racial trait. | ||
Reduce Person | Alchemist 1 | Humanoid creature halves in size. | ||
See Alignment | Alchemist 1 | Pick an alignment; in your sight, creatures and items with that alignment emit a ghostly radiance. | ||
Shield | Alchemist 1 | Invisible disc gives +4 to AC, blocks magic missiles. | ||
Shock Shield | Alchemist 1 | A shield of force protects you until you dismiss it in an explosion of electricity. | ||
Stone Fist | Alchemist 1 | Your unarmed strikes are lethal. | ||
Targeted Bomb Admixture | Alchemist 1 | Empowers bombs you throw to deal more damage to a single creature. | ||
Touch of the Sea | Alchemist 1 | Swim speed becomes 30 ft. | ||
True Strike | Alchemist 1 | +20 on your next attack roll. | ||
Vocal Alteration | Alchemist 1 | Disguise target's voice. | ||
Youthful Appearance | Alchemist 1 | Target appears younger. |
2nd Level Alchemist Extracts
Spell Name | School | Spell Level | Components | Description |
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3rd Level Alchemist Extracts
Spell Name | School | Spell Level | Components | Description |
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4th Level Alchemist Extracts
Spell Name | School | Spell Level | Components | Description |
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5th Level Alchemist Extracts
Spell Name | School | Spell Level | Components | Description |
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6th Level Alchemist Extracts
Spell Name | School | Spell Level | Components | Description |
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