Vampire Dilettante

From Epic Path
Revision as of 03:13, 2 November 2015 by Tbolling (talk | contribs) (Created page with "Category:Epic Path Category:Bestiary Category:CR 10 * ''Go back to the Epic Path page.'' * ''Go back to the Bestiary page.'' Image:Vampire_1.png|384px|...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search


xx

Vampire Dilettante (CR 10)

Referees should adjust the numbers presented below by small amounts to better fit the theme of the monster being converted.

<insert descriptive text here>


General

CR 10 Hit Dice 15

XP 9,600

<alignment> <size> <racial keyword>

Init +5; Senses <any special senses (darkvision, low-light, tremorsense, etc.)>, Perception +15


Defense

AC 30, touch 19, flat-footed 25 (+6 armor, +5 dex, +5 natural, +4 deflection)

hp 175

Fort +13, Ref +10, Will +10 <swap as needed; only one strong save>

Aura: -

SR: - <20, if any>

Special Defenses: -

Immunities: -

Weaknesses: -


Offense

Speed 30 ft. <adjust as needed; list other movement types here also>

Space / Reach: 5 ft. / 5 ft. <adjust as needed>

Single Melee <melee weapon> +18 (2d8+10/19-20x2)

or: Single Melee Bite +18 (2d8+10/x2)

Full Melee 2x <melee weapon> +18 (2d8+10/19-20x2)

or: Full Melee Bite +18 (2d8+10/x2), 2x Claws +18 (2d6+2/x2)

Ranged <optional ranged attack> +18 (2d8+10/x2)

Special Attacks <copy from source; only list ability names here; describe below>

Action Points 0 <common monsters never have action points, named monsters often have one.>


Statistics

Str XX, Dex XX, Con XX, Int XX, Wis XX, Cha XX <copy from source>

Base Atk +10; CMB +16; CMD 26

Feats <pick one or two thematically relevant feats; avoid complicated ones.>

Skills <choose only if relevant, values around 1.5 x creature’s CR>

Languages <copy from source>


Special Abilities

<special abilities should have a save DC 19>

<special attack damage (standard action): 5d6+1>

<special attack damage (aoe’s, swift actions or inflicting status effects): 2d6+2>


<ability name>

<ability description>


<ability name>

<ability description>


Treasure

sell value of approximately 5,000 gp


Combat Tactics

<describe typical actions taken during combat here>