Auramancy - Charm Aura - Major
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Charm Aura - Major
Daily: Standard Action (charm, implement or holy symbol or weapon)
Range: Aura 1
Effect: All non-Blooded creatures entering the aura become dazed until the end of your next turn.
Aftereffect: Affected targets will avoid direct attacks against the Scion unless attacked by the Scion directly. Area attacks which include, but don't specifically target, the Scion are fine. (Save ends)