Exotic Weapon Proficiency (Feat)
Revision as of 21:21, 12 March 2016 by Reese (talk | contribs) (Reese moved page Exotic Weapon Proficiency to Exotic Weapon Proficiency (Feat))
Exotic Weapon Proficiency
Prerequisite: Base attack bonus +1.
Benefit: Choose one type of exotic weapon, such as the spiked chain or falcata. You understand how to use that type of exotic weapon in combat, and can utilize any special tricks or qualities that exotic weapon might allow. You make attack rolls with the weapon normally.
Normal: A character who uses a weapon with which he is not proficient takes a -4 penalty on attack rolls.
Special: You can select this feat multiple times. Each time you take the feat, it applies to a new type of exotic weapon.