Impaling Critical, Improved (Feat)
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When you impale a target, you hinder its movement and can cause severe bleeding.
Prerequisites: BAB +13, Impaling Critical (Feat), Critical Focus (Feat), Weapon Specialization (Feat) with selected piercing melee weapon
Benefit: While you are using Impaling Critical to impale an opponent, and you are still holding onto that weapon, that opponent must succeed at a grapple combat maneuver check against you to pull your weapon out.
Special: When the weapon comes out, instead of dealing the normal damage for Impaling Critical, you can inflict a Bleed equal to your weapon's damage result.
Normal: Removing your impaling weapon is only a move action, and removing the weapon does not inflict a Bleed.