Dominated
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Condition Severity: Strong
You are a marionette, dancing as your strings are pulled.
Effects
- Commands given by a Dominating creature are limited to one simple sentence, and the action commanded cannot require more than a standard action to perform. Some example commands might be:
- Move away from the commanding creature
- Move toward the commanding creature
- Drop your held items
- Attack your nearest ally
- Regardless of the command given, at the start of your turn, you must spend your standard action to perform the action (even if the action commanded normally requires a lesser action to perform). Once completed, you may spend your move action and swift action however you wish.
- During any combat round in which you are still Dominated, but have not been given a new command, you must repeat the previously given command.
- If at any point, a command is not possible for you to fulfill, the command defaults to "use a standard action to do nothing".
Ended By
If the ability, trap, or effect description includes specific directions for how the condition is ended, then that is the primary means of ending this condition. In many cases, it is the only way to end the condition. If nothing is specifically listed for ending the condition, then the following methods can be used to end it, instead:
- If you take damage from the creature which Dominated you, the Dominated condition immediately ends.
- The Dominated condition automatically ends if the creature which Dominated you is slain.
- If the Dominating creature is not slain, Dominated persists for 1 day per CR of the creature or effect which inflicted it.
- Note that the effects of Dominated only occur during combat. Outside of combat, you can act normally. However, if a new combat begins while Dominated is still in effect, you must repeat the last command given (unless the creature which inflicted Dominated is present in this new combat, in which case, it can issue new commands as normal).