Feet Slot Magic Items
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Magic Item Name | Cost | Slot | Description |
---|---|---|---|
Horseshoes of Crushing Blows | varies | Feet | Provides a mount or animal companion with enhancement bonuses, magic weapon properties and dweomermetal benefits for its natural attacks |
Boots of the Cat | 1,000 gp | Feet | wearer always takes the minimum damage possible from falls and is never knocked prone from a fall |
Daredevil Boots | 1,400 gp | Feet | wearer gains a +5 competence bonus to Acrobatics to move through threatened or enemy-occupied squares |
Boots of the Enduring March | 1,500 gp | Feet | makes the checks to endure forced marches longer than 8 hours much easier, and a fatigued result is converted to non-lethal damage instead |
Feather Step Slippers | 2,000 gp | Feet | wearer can ignore the movement penalties caused by difficult terrain, even allowing a 5-foot step in difficult terrain |
Boots of Friendly Terrain | 2,400 gp | Feet | wearer leaves no footprints and cannot be tracked |
Boots of the Winterlands | 2,500 gp | Feet | wearer enjoys the effects of an Endure Elements spell, and can traverse snow and ice at normal speeds, leaving no tracks |
Boots of Elvenkind | 2,500 gp | Feet | grants the wearer a +5 competence bonus to Acrobatics |
Acrobat Slippers | 3,000 gp | Feet | wearer retains his Dex bonus when climbing, running or moving on narrow or slippery surfaces, is more resistant to trips, falling and being knocked prone |
Horseshoes of Speed | 3,000 gp | Feet | grants a hooved mount or animal companion an additional 30 feet of base land speed |
Boots of the Mire | 3,500 gp | Feet | wearer can move through swampy terrain, mud and water up to 5 feet deep with no movement penalty, and is more resistant to disease and poison |
Burglar Boots, Minor | 4,000 gp | Feet | grants the wearer a +5 competence bonus on Perception checks to spot hazards on the floor with 10 feet, and helps wearer resist such hazards |
Sandals of Quick Reaction | 4,000 gp | Feet | when acting during a surprise round, wearer gets both a standard and a move action |
Slippers of Cloudwalking | 4,400 gp | Feet | wearer can walk on top of fog, mist or clouds, magical or non-magical, for up to 10 (non-consecutive) minutes per day |
Slippers of Spider Climbing | 4,800 gp | Feet | grants the wearer a greater climb speed of 20 feet for up to 10 minutes per day |
Sandals of the Lightest Step | 5,000 gp | Feet | up to 5 times per day, the wearer can walk on the air, as the air walk spell, for 1 round |
Boots of Striding and Springing | 5,500 gp | Feet | increases the wearer's base land speed by 10 feet, and grants a +5 competence bonus to acrobatics for purposes of jumping |
Horseshoes of a Zephyr | 6,000 gp | Feet | allows a hooved mount or animal companion to traverse unstable, liquid or difficult terrain unimpeded, leaving no tracks |
Haunted Shoes | 6,480 gp | Feet | once per day, wearer can gain partial concealment (20% miss chance) for 3 minutes, and twice per day, can summon 1d4 unseen servants |
Jaunt Boots | 7,200 gp | Feet | three times per day, the wearer can add 10 feet to a 5-foot step as a free action. this extra movement does not provoke attacks of opportunity |
Boots of Levitation | 7,500 gp | Feet | on command, the wearer can levitate, as per the Levitate spell |
Boots of Escape | 8,000 gp | Feet | once per day, if the wearer is grappled, pinned or entangled, she can teleport herself up to 30 feet away |
Earth Root Boots | 8,000 gp | Feet | for each round the wearer moves no more than 5 feet, she gains a cumulative +1 circumstance bonus to Resilience and reduces forced movement by 1 square |
Nightmare Boots | 8,500 gp | Feet | three times per day as a swift action, the wearer can command the boots to smoke, granting partial concealment (20% miss chance) for 1 round |
Nightmare Horseshoes | 9,000 gp | Feet | allows a hooved mount or animal companion to use the smoke supernatural ability of a Nightmare, nauseating nearby enemies up to 10 rounds per day |
Caltrop Boots | 10,000 gp | Feet | wearer can cause boots to leave a trail of caltrops in each square the wearer leaves that round, for up to 10 rounds per day |
Tremor Boots | 10,000 gp | Feet | the wearer gains tremorsense with a range of 20 feet as long as he is standing on solid ground |
Boots of the Mastodon | 10,500 gp | Feet | wearer gains a +2 competence bonus to CMB for Overrun manuevers, and a +2 dodge bonus to AC when performing an overrun. Once per day, can make a trample attack |
Shoes of the Lightning Leaper | 10,500 gp | Feet | once per day, the wearer can transform into a bolt of lightning, moving 50 feet in a straight line and appearing at the far end, damaging creature between |
Boots of Speed | 12,000 gp | Feet | wearer can gain the effects of Haste for up to 10 non-consecutive rounds per day |
Verdant Boots | 12,000 gp | Feet | three times per day, wearer can command the boots to cause a bush to spring into existance in his square, granting cover and providing food |
Winged Boots | 16,000 gp | Feet | three times per day, the wearer can fly, as the fly spell, for up to 5 minutes |
Shoes of the Firewalker | 21,000 gp | Feet | the wearer gains ER 10/fire and can walk on top of lava and magma as if subject to the Water Walk spell |
Dryad Sandals | 24,000 gp | Feet | wearer can move through natural woodlands without impediment and step inside a tree for up to 9 hours once per day |
Horseshoes of the Mist | 27,000 gp | Feet | allows a hooved mount or animal companion to grant itself and its rider a gaseous form, as the Gaseous Form spell, for up to 10 non-consecutive minutes per day |
Getaway Boots | 30,000 gp | Feet | wearer can teleport himself back to an attuned location once per day as a full round action |
Horseshoes of Glory | 39,600 gp | Feet | allows a hooved mount or animal companion to become one size larger or become a magical beast, and gain some DR, for up to 10 minutes |
Burglar Boots, Major | 46,000 gp | Feet | grants the wearer a +10 competence bonus on Perception checks to spot hazards on the floor with 10 feet, and helps wearer resist such hazards |
Boots of Teleportation | 49,000 gp | Feet | wearer can teleport up to 3 times per day, as the Teleport spell |
Slippers of the Triton | 56,000 gp | Feet | wearer can breathe underwater and gains a swim speed of 30 feet. If wearer already has a swim speed, it is increased by 10 feet. |