Belt Slot Magic Items
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Magic Item Name | Cost | Slot | Description | Belt of Giant Strength +2 | 4,000 | Belt | Grants a +2 enhancement bonus to the wearer's Strength |
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Belt of Incredible Dexterity +2 | 4,000 | Belt | Grants a +2 enhancement bonus to the wearer's Dexterity | ||||
Belt of Mighty Constitution +2 | 4,000 | Belt | Grants a +2 enhancement bonus to the wearer's Constitution | ||||
Belt of Teeth | 4,000 | Belt | Wearer's attacks of opportunity can be bite attacks | ||||
Blinkback Belt | 5,000 | Belt | Thrown weapons teleport back to the belt at the end of the round. | ||||
Plague Rat Belt | 5,200 | Belt | Grants a +2 enhancement bonus to the wearer's Constitution, and allows a reroll on a poison or disease save three times per day | ||||
Belt of Foraging | 6,000 | Belt | Wearer always succeeds on Survival checks made to survive in the wild. | ||||
Serpent Belt | 9,000 | Belt | Grants wearer a +4 resistance bonus to Poison saves, and belt can transform into a snake once per day. | ||||
Monkey Belt | 9,400 | Belt | Grants a +2 enhancement bonus to the wearer's Dexterity, and belt can transform into a prehensile tail for 5 minutes per day. | ||||
Belt of Physical Might +2 | 10,000 | Belt | Grants a +2 enhancement bonus to any two of the wearer's physical ability scores (STR, DEX or CON) | ||||
Belt of the Weasel | 10,000 | Belt | Grants a +2 enhancement bonus to the wearer's Dexterity and allows wearer to attack from prone without penalty | ||||
Belt of Thunderous Charging | 10,000 | Belt | Grants a +2 enhancement bonus to the wearer's Strength, and charges performed by the wearer deal more damage | ||||
Minotaur Belt | 11,000 | Belt | Grants a +2 enhancement bonus to the wearer's Strength and the wearer can ignore difficult terrain while charging | ||||
Plague Rat Belt, Greater | 11,200 | Belt | Grants a +2 enhancement bonus to the wearer's Dexterity and Constitution, and allows a reroll on a poison or disease save three times per day | ||||
Belt of Equilibrium | 12,000 | Belt | As long as the wearer moves 5 feet or less this round, she can ignore the effects of Fatigued, Shaken or Sickened for 1 round | ||||
Security Belt | 12,500 | Belt | The wearer gains a +5 competence bonus to Maneuver Defense versus the Steal maneuver, and can shrink an item once per day and keep it hidden in the belt | ||||
Belt of Mighty Hurling, Lesser | 14,000 | Belt | Grants a +2 enhancement bonus to the wearer's Strength, and wearer uses STR instead of DEX for attack rolls with thrown weapons | ||||
Belt of Dwarvenkind | 14,900 | Belt | Grants the wearer a +2 enhancement bonus to CON and Darkvision if he is not a dwarf. | ||||
Cord of Stubborn Resolve | 15,000 | Belt | Grants a +2 enhancement bonus to the wearer's Constitution, and effects which cause Fatigued instead deal non-lethal damage. | ||||
Belt of Giant Strength +4 | 16,000 | Belt | Grants a +4 enhancement bonus to the wearer's Strength | ||||
Belt of Incredible Dexterity +4 | 16,000 | Belt | Grants a +4 enhancement bonus to the wearer's Dexterity | ||||
Belt of Mighty Constitution +4 | 16,000 | Belt | Grants a +4 enhancement bonus to the wearer's Constitution | ||||
Belt of Physical Perfection +2 | 16,000 | Belt | Grants a +2 enhancement bonus to all three of the wearer's physical ability scores (STR, DEX and CON) | ||||
Monkey Belt, Greater | 18,000 | Belt | Grants a +2 enhancement bonus to the wearer's Strength and Dexterity, and belt can transform into a prehensile tail for 5 minutes per day. | ||||
Anaconda's Coils | 18,500 | Belt | Grants the wearer a +2 enhancement bonus to STR, a +2 competence bonus to Maneuver Offense and Maneuver Defense for Grapple combat manuevers. | ||||
Serpent Belt, Greater | 20,000 | Belt | Grants wearer a +4 resistance bonus to Poison saves, a +2 enhancement bonus to STR and DEX, and belt can transform into a snake once per day. | ||||
Belt of Fallen Heroes | 21,000 | Belt | Summon a fallen hero to act as an Unseen Servant and give advice during combat, granting a +1 insight bonus to all saving throws. | ||||
Gorgon Belt | 23,000 | Belt | The wearer gains a +2 enhancement bonus to Strength, can ignore difficult terrain while charging and gains a paralyzing breath weapon attack | ||||
Elemental Earth Belt | 24,000 | Belt | Grants a +4 enhancement bonus to the wearer's Constitution, immunity to forced movement effects and an earth elemental form | ||||
Sash of Flowing Water | 25,000 | Belt | Deflect a melee attack as an immediate action | ||||
Merform Belt | 32,000 | Belt | Grants the wearer a swim speed of 60 but a land speed of 5, a +2 natural armor bonus and allows the wearer to breathe underwater. | ||||
Belt of Giant Strength +6 | 36,000 | Belt | Grants a +6 enhancement bonus to the wearer's Strength | ||||
Belt of Incredible Dexterity +6 | 36,000 | Belt | Grants a +6 enhancement bonus to the wearer's Dexterity | ||||
Belt of Mighty Constitution +6 | 36,000 | Belt | Grants a +6 enhancement bonus to the wearer's Constitution | ||||
Belt of Physical Might +4 | 40,000 | Belt | Grants a +4 enhancement bonus to any two of the wearer's physical ability scores (STR, DEX or CON) | ||||
Belt of Mighty Hurling, Greater | 42,000 | Belt | Grants a +4 enhancement bonus to the wearer's Strength, and wearer uses STR instead of DEX for attack rolls with thrown weapons | ||||
Belt of Stoneskin | 60,000 | Belt | Wearer gains DR 10/adamantine until the belt absorbs 100 points of damage; refreshes every 24 hours automatically | ||||
Belt of Physical Perfection +4 | 64,000 | Belt | Grants a +4 enhancement bonus to all three of the wearer's physical ability scores (STR, DEX and CON) | ||||
Belt of Physical Might +6 | 90,000 | Belt | Grants a +6 enhancement bonus to any two of the wearer's physical ability scores (STR, DEX or CON) | ||||
Shadowform Belt | 110,000 | Belt | Grants a +6 enhancement bonus to the wearer's Dexterity and wearer can become Incorporeal for up to 10 rounds per day | ||||
Belt of Physical Perfection +6 | 144,000 | Belt | Grants a +6 enhancement bonus to all three of the wearer's physical ability scores (STR, DEX and CON) | ||||
Belt of Giant Strength +8 | 200,000 | Belt | Grants a +8 enhancement bonus to the wearer's Strength | ||||
Belt of Incredible Dexterity +8 | 200,000 | Belt | Grants a +8 enhancement bonus to the wearer's Dexterity | ||||
Belt of Mighty Constitution +8 | 200,000 | Belt | Grants a +8 enhancement bonus to the wearer's Constitution | ||||
Belt of Physical Might +8 | 500,000 | Belt | Grants a +8 enhancement bonus to any two of the wearer's physical ability scores (STR, DEX or CON) | ||||
Belt of Physical Perfection +8 | 800,000 | Belt | Grants a +8 enhancement bonus to all three of the wearer's physical ability scores (STR, DEX and CON) | ||||
Belt of Giant Strength +10 | 1,000,000 | Belt | Grants a +10 enhancement bonus to the wearer's Strength | ||||
Belt of Incredible Dexterity +10 | 1,000,000 | Belt | Grants a +10 enhancement bonus to the wearer's Dexterity | ||||
Belt of Mighty Constitution +10 | 1,000,000 | Belt | Grants a +10 enhancement bonus to the wearer's Constitution | ||||
Belt of Physical Might +10 | 2,500,000 | Belt | Grants a +10 enhancement bonus to any two of the wearer's physical ability scores (STR, DEX or CON) | ||||
Belt of Physical Perfection +10 | 4,000,000 | Belt | Grants a +10 enhancement bonus to all three of the wearer's physical ability scores (STR, DEX and CON) | ||||
Belt of Giant Strength +12 | 5,000,000 | Belt | Grants a +12 enhancement bonus to the wearer's Strength | ||||
Belt of Incredible Dexterity +12 | 5,000,000 | Belt | Grants a +12 enhancement bonus to the wearer's Dexterity | ||||
Belt of Mighty Constitution +12 | 5,000,000 | Belt | Grants a +12 enhancement bonus to the wearer's Constitution | ||||
Belt of Physical Might +12 | 12,500,000 | Belt | Grants a +12 enhancement bonus to any two of the wearer's physical ability scores (STR, DEX or CON) | ||||
Belt of Giant Strength +14 | 19,000,000 | Belt | Grants a +14 enhancement bonus to the wearer's Strength | ||||
Belt of Incredible Dexterity +14 | 19,000,000 | Belt | Grants a +14 enhancement bonus to the wearer's Dexterity | ||||
Belt of Mighty Constitution +14 | 19,000,000 | Belt | Grants a +14 enhancement bonus to the wearer's Constitution | ||||
Belt of Physical Perfection +12 | 20,000,000 | Belt | Grants a +12 enhancement bonus to all three of the wearer's physical ability scores (STR, DEX and CON) | ||||
Belt of Physical Might +14 | 37,500,000 | Belt | Grants a +14 enhancement bonus to any two of the wearer's physical ability scores (STR, DEX or CON) | ||||
Belt of Giant Strength +16 | 45,000,000 | Belt | Grants a +16 enhancement bonus to the wearer's Strength | ||||
Belt of Incredible Dexterity +16 | 45,000,000 | Belt | Grants a +16 enhancement bonus to the wearer's Dexterity | ||||
Belt of Mighty Constitution +16 | 45,000,000 | Belt | Grants a +16 enhancement bonus to the wearer's Constitution | ||||
Belt of Giant Strength +18 | 85,000,000 | Belt | Grants a +18 enhancement bonus to the wearer's Strength | ||||
Belt of Incredible Dexterity +18 | 85,000,000 | Belt | Grants a +18 enhancement bonus to the wearer's Dexterity | ||||
Belt of Mighty Constitution +18 | 85,000,000 | Belt | Grants a +18 enhancement bonus to the wearer's Constitution |