Partisan
Description
Partisans are driven by the strength of their convictions. They are soldiers for a specific cause, and derive power from the constancy and obduracy of their faith in that belief. However, their beliefs are not necessarily religions (though they can be). They are often secular in nature, whether it be a vendetta against slavers, a vision of justice for the lower classes, or a need to discover the most delicious food in all the lands.
Curiously, unlike paladins, partisans can change their ambitions with little impact to their effectiveness. The important thing is that they believe in something strongly enough for it to drive them towards making things better, or, at least, different. Partisans are agents of change, a force of stubborn enthusiasm to change the world to match their own beliefs.
Role: In combat, partisans are just as stubborn, often declaring themselves to be the center of any battle, and bringing the battle to them by force of will. They are remarkably durable, perhaps the equals of fighters in that regard, and often provide significant defenses for nearby allies. Partisans excel at breaking up defensive formations, and keeping enemies bogged down, unable to regroup.
Alignment: Any
Hit Die: d12
Starting Wealth: 250 gp
Natural Talent: At character creation, all characters get natural talent with their bailiwick skill, and one additional skill of their choice. Natural talent allows you to re-map a skill to use any ability score you wish, rather than the ability score it normally uses. You may not select a skill for natural talent that you cannot put ranks into (such as a bailiwick skill not available to your class). Natural talent skills never suffer an armor check penalty, even if the chosen ability modifier is STR or DEX.
Skill Ranks Per Level: 6 + Int modifier
Recommended Ability Score Priority: Wisdom (most class abilities), Strength (offensive power), and Constitution (more hit points to feed their regeneration) are all equally important ability scores for Partisans. Dexterity is only useful if the partisan chooses to wear medium or light armor, and helps with reflex saves. Intelligence is only useful for additional skill points. Charisma is only useful for role-playing purposes, and to assist with social skills.
Table: Partisan
Level | BAB | Fort | Refl | Will | Special |
---|---|---|---|---|---|
1st | +1 | 2 | 0 | 0 | Calling, Intractable Ground |
2nd | +2 | 3 | 0 | 0 | |
3rd | +3 | 3 | 1 | 1 | |
4th | +4 | 4 | 1 | 1 | |
5th | +5 | 4 | 1 | 1 | |
6th | +6/+1 | 5 | 2 | 2 | |
7th | +7/+2 | 5 | 2 | 2 | |
8th | +8/+3 | 6 | 2 | 2 | |
9th | +9/+4 | 6 | 3 | 3 | |
10th | +10/+5 | 7 | 3 | 3 | |
11th | +11/+6/+1 | 7 | 3 | 3 | |
12th | +12/+7/+2 | 8 | 4 | 4 | |
13th | +13/+8/+3 | 8 | 4 | 4 | |
14th | +14/+9/+4 | 9 | 4 | 4 | |
15th | +15/+10/+5 | 9 | 5 | 5 | |
16th | +16/+11/+6/+1 | 10 | 5 | 5 | |
17th | +17/+12/+7/+2 | 10 | 5 | 5 | |
18th | +18/+13/+8/+3 | 11 | 6 | 6 | |
19th | +19/+14/+9/+4 | 11 | 6 | 6 | |
20th | +20/+15/+10/+5 | 12 | 6 | 6 |
Class Abilities
Weapon and Armor Proficiency
A partisan is proficient with all simple and martial two-handed weapons. A partisan is proficient with light armor, medium armor, and heavy armor, but no shields. While they can spend feats to gain access to additional weapons, they can never gain proficiency with any one-handed weapons or the great whip. They may also never gain proficiency with any shields.
Note that many of the partisan's abilities grant the equivalent of inclusive reach, and even ranged attacks, without the actual need for a weapon with reach. Players are encouraged to choose a weapon that they find cool or fun (and preferably both). The class features will take care of the rest.
Calling (Ex)
Intractable Ground (Stance) (Su)
Epic Cromlech
Table: Epic Partisan
Level | BAB | Fort | Ref | Will | Special | |
---|---|---|---|---|---|---|
21st | +21/+16/+11/+6 | 13 | 7 | 7 | ||
22nd | +21/+16/+11/+6 | 13 | 7 | 7 | ||
23rd | +22/+17/+12/+7 | 14 | 8 | 8 | ||
24th | +22/+17/+12/+7 | 14 | 8 | 8 | ||
25th | +23/+18/+13/+8 | 15 | 9 | 9 | ||
26th | +23/+18/+13/+8 | 15 | 9 | 9 | ||
27th | +24/+19/+14/+9 | 16 | 10 | 10 | ||
28th | +24/+19/+14/+9 | 16 | 10 | 10 | ||
29th | +25/+20/+15/+10 | 17 | 11 | 11 | ||
30th | +25/+20/+15/+10 | 17 | 11 | 11 | ||
31st | +26/+21/+16/+11 | 18 | 12 | 12 | ||
32nd | +26/+21/+16/+11 | 18 | 12 | 12 | ||
33rd | +27/+22/+17/+12 | 19 | 13 | 13 | ||
34th | +27/+22/+17/+12 | 19 | 13 | 13 | ||
35th | +28/+23/+18/+13 | 20 | 14 | 14 | ||
36th | Apotheosis! |