Flaming (Melee Weapon Magic Property)

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Go back to Reese's Campaign page.

Go back to Magic Item Properties page.

Go back to Magic Properties - Melee Weapons page.


Flaming

  • Price: +1 bonus
  • Aura moderate evocation; CL 10th; Weight

Upon command, a flaming weapon is sheathed in fire that deals an extra 1d6 points of fire damage on a successful hit. The fire does not harm the wielder. The effect remains until another command is given.

  • Craft Magic Arms and Armor, flame blade, flame strike, or fireball; Cost +1 bonus