Companion Polymorph (Sorcerer/Wizard Spell)

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Level: Sorcerer/Wizard 2
School: Transmutation

Casting

Casting Time: Standard Action, or the first attack of a Full Attack Action
Components: V, S

Effect

Range: Touch
Target or Area: One willing Animal Companion, Mount, or Familiar
Duration: Until the end of your next full night's rest
Saving Throw: Harmless (Fortitude negates)
Save DC: 10 + caster stat modifier + spell level
Spell Resistance: Yes

Description

Imagine you are riding alone in the midst of hostile country and are waylaid by a pack of Hobgoblins. Then, with a word, your docile-seeming horse suddenly transforms into your pet T-Rex! This is the sort of thing Companion Polymorph was meant to enable.
You transform the target into a harmless-looking animal of the same approximate body type. The form assumed must be one considered unobtrusive by local communities, such as a cat, a dog, a hunting hawk, a horse, or a rat. This transformation can reduce the target by up to two size categories, but cannot make an animal smaller than Tiny even if the original creature was smaller than Tiny.
The spell functions as Summon Monster I (Sorcerer/Wizard Spell), except that the Companion Polymorph never has additional powers and may apply size modifiers as below:
  • Tiny Size: Does not have to Squeeze to fit into a Tiny space (20 inches or greater, 1/3rd of a square), adds a +2 size bonus to AC, and Stealth checks, and suffers a -2 penalty to their Might skill and Maneuver Defense, and their Walk speed is reduced by -10 feet. Can share a 5-foot-square with up to one other sized-tiny creature without squeezing.
  • Small Size: Does not have to Squeeze to fit into a Small space (30 inches or greater, 1/2 of a square), adds a +1 size bonus to AC, and Stealth checks, and suffers a -1 penalty to their Might skill and Maneuver Defense, and their Walk speed is reduced by -10 feet. Cannot share a 5-foot-square with another sized-small creature, unless squeezing.
  • Large Size: Does not have to Squeeze to fit into a Large space (greater than 120 inches, greater than 2 squares), suffers a -1 size penalty to AC, and Stealth checks, and gains a +1 size bonus to their Might skill and Maneuver Defense, and their Walk speed is increased by +10 feet.
  • Huge Size: Does not have to Squeeze to fit into a Huge space (greater than 180 inches, greater than 3 squares), suffers a -2 size penalty to AC, and Stealth checks, and gains a +2 size bonus to their Might skill and Maneuver Defense, and their Walk speed is increased by +10 feet.

Mana Burn Circle Damage

Spell Circle Burn Cost Req'd Char Level Base Dice Max Dice
0 N/A N/A 1d4 per 2 character levels max of 4d4 at character level 8
1 N/A 1st 1d6 per character level max of 4d6 at character level 4
2 +1 3rd 1d6 per character level max of 6d6 at character level 6
3 +1 5th 1d6 per character level max of 10d6 at character level 10
4 +1 7th 1d6+1 per character level max of 12d6+12 at character level 12
5 +1 9th 1d6+1 per character level max of 15d6+15 at character level 15
6 +1 11th 1d6+2 per character level max of 16d6+32 at character level 16
7 +1 13th 1d6+2 per character level max of 20d6+40 at character level 20
8 +1 15th 1d6+3 per character level max of 21d6+63 at character level 21
9 +1 17th 1d6+3 per character level max of 25d6+75 at character level 25
10 +1 19th 1d6+4 per character level max of 25d6+100 at character level 25
11 +1 21st 1d6+5 per character level max of 25d6+125 at character level 25
12 +1 23rd 1d6+6 per character level max of 27d6+162 at character level 27
13 +1 25th 1d6+7 per character level max of 27d6+189 at character level 27
14 +1 27th 1d6+8 per character level max of 29d6+232 at character level 29
15 +1 29th 1d6+9 per character level max of 29d6+261 at character level 29
16 +1 31st 1d6+10 per character level max of 30d6+300 at character level 30
17 +1 33rd 1d6+11 per character level max of 30d6+330 at character level 30
18 +1 35th 1d6+12 per character level max of 30d6+360 at character level 30