Force Armor (Armor Magic Property)
Force Armor (Armor Magic Property)
You must be level 21 or higher to equip, wield or wear an item with this property.
Force armor layers eldritch power in a filmy force-field of protection covering the entire form of the wearer, even over those places normally uncovered by armor. This renders the wearer immune to the Flat-footed condition. In addition, touch attacks made against the wearer no longer automatically hit on a die result of 17 or better. Instead, the touch attack must equal or exceed the wearer's AC, just as with a normal attack. Incorporeal creatures and creatures which normally bypass armor (making touch attacks) are foiled by the magic properties of force armor. Furthermore, the armor provides ER 50/force (energy, uncommon), protecting the wearer from force-based attacks such as Magic Missile (Sorcerer/Wizard Spell).
Multiple sources of Force armor do not stack with each other; instead, only the highest value is used.
- Creation: Creator (Feat), Epic Creator (Feat), Bailiwick Check (DC 50), a intense remnant (tier 4), and an item symbolic of the enchantment.