Jousting, Perfect (Armor Magic Property)
Jousting, Perfect (Armor Magic Property)
You must be level 21 or higher to equip, wield or wear an item with this property.
This suit of armor helps its wearer remain mounted and in control of his mount. The wearer gains a +5 competence bonus on Ride skill checks. Furthermore, this armor imposes no armor check penalties on the Ride or Movement skills while worn.
In addition, at the beginning of each round of comabt, while mounted and in control of the mount, the wearer of this level of Jousting Armor gains access to a pool of Jousting Dice. For this suit of Jousting Armor, the Jousting Pool is equal to 30d6+180. These dice can be added, one die at a time, to the damage inflicted by any successful attack made while mounted. Any Jousting Die not used by the end of a round is wasted. These damage dice are considered to be Precision Damage, are considered to be the same damage type as the weapon used to attack, and are added to the damage of the weapon attack for purposes of overcoming any applicable Damage Resistance.
Special: If the Jousting Dice are spent on an attack made while Charging, any weapon properties or qualities that affect such damage are applied to the precision damage from the Jousting Dice as well. For example, if used with a Lance during a charge, any Jousting Pool dice spent on that attack are doubled.
- Creation: Creator (Feat), Epic Creator (Feat), Bailiwick Check (DC 65), a vital remnant (tier 6), and an item symbolic of the enchantment.