Outfit, Elegant Clothes
- Cost: 150 gp
- Weight: 11 lbs.
Elegant clothes are created from only the most Corinthian of leathers, stitched with gossamer threads of stretched beliefs. Powdered moonlight is spread onto linings and tiny sequins, made from the tears of virgins, adorn the folds and sweeps of these artistic works. Lesser enchantments sculpt the form of the wearer into the most perfect version of themselves, while the very ideas of elegance, whimsy, or supremacy are projected magically into the minds of those who look upon you. Exotic furs taken from the rarest of beasts from the furthest lands adorn the edges, and each shadow is carefully calculated to suggest that even more opulence is nearby, if only the light of the world were brave enough to show it.
Elegant clothing provides a +2 circumstance bonus to a single Bluff, Diplomacy, Intimidate, or Sense Motive check you make with anyone of the Lesser Nobility, Middle Nobility, or Upper Nobility lifestyles, if this is the first time they have seen you wear this particular outfit. Furthermore, elegant clothing is the only clothing that nobles and the elite accept as 'normal' — anything less suggests you are an outsider, unable or unwilling to fit in. Even a brunch or a brief meeting for tea might necessitate a new outfit, for those who take their social lives seriously.
While elegant clothing offers no penalties when worn in lower-class neighborhoods, you had best have quite a few guards with you if you venture into the bad parts of town dressed like this. An entire gang could stay drunk for a month, simply by pawning a single outfit of elegant clothing, assuming there's not too many blood stains on it.
Many tailors have realized that noblemen and wealthy merchants rarely wear the same outfit more than once or twice, and as a result, they construct these outfits with more delicate fabrics, or intricate, if fragile, stitching. These tailors are by no means skimping on the quality of the clothes, they are focusing their efforts on improving the clothes' appearance, instead of spending time reinforcing seams, padding areas of high wear, or allowing for broader ranges of motion. If the wearer looks great, they'll return to the tailor's shop to purchase more clothing. If the embroidery frays, stitching comes loose, or seams pull apart after wearing it a few times, well, the clientele they seek would never know, since they'll have long since thrown it away in favor of something new.
Note: Outfits that are actively being worn weigh nothing. The listed weight is only applicable when the outfit is being carried or stored. Characters may only wear one outfit at a time.- Crafting: Profession (Tailor) (DC 52)