Rocky Globe (Shield Magic Property)
Rocky Globe (Shield Magic Property)
A shield with this special ability is typically decorated with some sort of a stony motif. Depictions of brutal cliffs, massive boulders, avalanches, or precarious columns of stone are common.
As a standard action, the wielder of this shield may cause a grinding mass of jagged stone to manifest adjacent to their space, the grating, squeaking mass being roughly spherical or circular and filling a single unblocked, unoccupied square. This jagged pile occupies a space as though it were a creature, and can be moved around by Combat Maneuvers or forced movement, or it can be moved into or through by such means as Clamber checks or Overruns. Any required checks are made against the Maneuver Defense of the wielder of the shield.
Any enemy creature which ends their turn inside the stony shards suffers (Order 3 damage): 1d6+2 points of damage per character level (max 12d6+24 at character level 12) as abrasion (physical, uncommon) damage.
As a move action, the wielder of the shield can command the mass of grinding rock to move a distance equal to the wielder's Walk speed, using either Walk or Earth Glide as its movement type. The mass of sharp stone cannot hold or manipulate anything in any way. If not commanded to move, the mass of rock remains at rest, occupying a square as an ally creature of the wielder and all of their allies.
Up to once per round, as a standard action, if the wielder of the shield has line of sight to the grinding stony sphere and it is within the distance they could cover with a Run maneuver, the wielder of the shield may command the jagged mass to slash dreadfully at a creature it is adjacent to. The wielder of the shield makes a Maneuver Offense check against the Maneuver Defense of the targeted creature. If successful the targeted creature suffers (Order 5 damage): 1d6+4 points of damage per character level (max 15d6+60 at character level 15) as slashing (physical, common) damage.
The mass of grinding stone is considered an attended object and cannot be harmed by hit point damage. It can be Sundered to destroy it, having a Durability equal to that of the shield it is summoned from. The difficulty of a Sunder check against the stony mass is the Maneuver Defense of the Caster. It cannot push aside unwilling creatures, batter down large obstacles, or inflict any Siege Damage. The abrasive gravel powders into nothingness immediately if it exceeds a distance from the shield further than a Run maneuver of the wielder.
- Creation: Creator (Feat), Bailiwick Check (DC 30), a pale remnant (tier 2), and an item symbolic of the enchantment.