Sundering Shards (Sorcerer/Wizard Spell)

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Level: Sorcerer/Wizard 9
School: Illusion

Casting

Casting Time: Standard Action, or the first attack of a Full Attack Action
Components: V, S, M (A very small but fine mirror, worth 1 gp.)

Effect

Range: 30 feet
Target or Area: All creatures and unattended objects in a 6x6 square area adjacent to the caster's space.
Duration: Instantaneous
Saving Throw: Reflex partial
Save DC: 10 + caster stat modifier + spell level
Spell Resistance: Yes

Description

You screech out brittle, harsh sounds as you sweep a mirror in your hand, defining a 30 foot cone next to your space. You then smash the mirror, and all unattended objects of size Medium or smaller, and all creatures, in the area, are shattered just as the images in the mirror are.
When you cast this spell, all creatures in a 6 x 6 are adjacent to your space suffer (Circle 9 damage): 1d6+3 points of damage per character level (max 25d6+75 at character level 25) of fracturing (physical, rare) damage. Creatures are allowed a saving throw against the DC defined above to lower this damage by half and change the damage type to fictive (energy, uncommon).
In addition, the caster rolls a Caster Check and records the result. That caster check is compared to the Maneuver Defense of all creatures and the Sunder DC of all unattended objects of size Medium and smaller in the area of effect. If the Caster Check exceeds the Maneuver Defense of any creature, they suffer the effects of one Sunder.
If any Player Characters are caught in the spell, they suffer full damage as above, and are subject to one un-aimed Sunder attempt, namely:
  • Sunder order: If you are subject to an un-aimed Sunder attempt from this spell, your items are sorted for damage in the following order:
  • Shield
  • Armor
  • Weapon/Item held in main hand
  • Weapon/Item held in off-hand
  • Boots
  • Helmet
  • Belt
  • Bracers
If none of the above items are present, or all of them are broken, such an untargeted Sunder maneuver has no effect.

Mana Burn Circle Damage

Spell Circle Burn Cost Req'd Char Level Base Dice Max Dice
0 N/A N/A 1d4 per 2 character levels max of 4d4 at character level 8
1 N/A 1st 1d6 per character level max of 4d6 at character level 4
2 +1 3rd 1d6 per character level max of 6d6 at character level 6
3 +1 5th 1d6 per character level max of 10d6 at character level 10
4 +1 7th 1d6+1 per character level max of 12d6+12 at character level 12
5 +1 9th 1d6+1 per character level max of 15d6+15 at character level 15
6 +1 11th 1d6+2 per character level max of 16d6+32 at character level 16
7 +1 13th 1d6+2 per character level max of 20d6+40 at character level 20
8 +1 15th 1d6+3 per character level max of 21d6+63 at character level 21
9 +1 17th 1d6+3 per character level max of 25d6+75 at character level 25
10 +1 19th 1d6+4 per character level max of 25d6+100 at character level 25
11 +1 21st 1d6+5 per character level max of 25d6+125 at character level 25
12 +1 23rd 1d6+6 per character level max of 27d6+162 at character level 27
13 +1 25th 1d6+7 per character level max of 27d6+189 at character level 27
14 +1 27th 1d6+8 per character level max of 29d6+232 at character level 29
15 +1 29th 1d6+9 per character level max of 29d6+261 at character level 29
16 +1 31st 1d6+10 per character level max of 30d6+300 at character level 30
17 +1 33rd 1d6+11 per character level max of 30d6+330 at character level 30
18 +1 35th 1d6+12 per character level max of 30d6+360 at character level 30