Talk:Belt Slot Magic Items
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- Belt, Cummerbund, Coil, Girdle, Binding, Cincture, Bandeau, Truss, Cirque, Meridian, Surround, Flounce
Templates For New Items
- First item in a clade and the family description
- Each item after first
- Aggregated Family Page
- Table Row Per Item - use on tables listing items by slot (e.g. Magic Rods page)
- Table Row Per Family - use on main magic items table page (i.e. Magic Items page)
- Solo items not in a clade (e.g. rods)
- Weapon Base Prices - used as base price for all items unless price-nudge field is left blank
Thumping Girdle - change damage type to Scouring, adds Concussive Spell (Feat) to spells on demand
Flashing Buckle - adds dazzled condition to spells you cast, as Flaring Spell (Feat) item; scales either with spell level or as times/day.
aquatic cummerbund = gain scaling Lesser, greater, and Jet swim speeds, immune to environmental cold scaling to DR cold to immune to all cold, freezacid, and stilling, immune to pressure scaling to DR bludgeoning to immune to all bludgeoning, crushing, obliteration
equestrian belt = add BAB to all damage rolls made while mounted, gain scaling +1 to +9 enhancement bonus on Ride checks, and scaling +1 to +3 circumstance bonus to to-hit with mounted attacks
elemental belt = earth, air, fire, and water tracks, gain scaling resistance to push, scales to all forced move, 1 square scales to 3 squares, plus elemental body scaling to 1,2,3, and 4.
scuttling girdle = as belt of the weasel, scale prone benefits to as good as desired
equilibrium belt = scaling defense against attacks of opportunity, quelled, prone, splayed, other balance-type conditions, plus allows casting in melee without provoking if stringent movement penalties are observed (only allowed if no move, five-foot step, or move less than half full move)