Talk:Shoulders Slot Magic Items
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- Capes, Cloaks, Cord, Shawls, Pauldrons, Mantle, Drape, Stoles, Wings, Scarves, Muffler, Epaulettes, Pinions, Pelerine, Wrap
Templates For New Items
- First item in a clade and the family description
- Each item after first
- Aggregated Family Page
- Table Row Per Item - use on tables listing items by slot (e.g. Magic Rods page)
- Table Row Per Family - use on main magic items table page (i.e. Magic Items page)
- Solo items not in a clade (e.g. rods)
- Weapon Base Prices - used as base price for all items unless price-nudge field is left blank
discharging cowl - allows caster to place a spell they can cast on themselves without it laying a charge, allowing stacking. Spell only lasts for 1 round, but can be triggered as an immediate action. Higher level versions allow higher level spells.
Shredding Spell (Feat) item
Guardian Spell (Feat) item
cloak of the hedge wizard = weaker cloak of resists that adds spellcasting. stacks with other spellcast items/rogue talents? scaling?
seafoam shawl = weaker cloak of resistance, gives swim speed, breathe water, protection against cold and pressure, plus scaling uses of fluid form spell
cocoon cloak = grants a cocooned 'safe' state while resting; higher levels might negate hits once per day, or even revive the dead to bloodied value once per day. Higher scales to more times per days, or earlier triggers, or both.
stone cloak = scale to be competitive with the cloak of resistance? weaker cloak of resistance that also give DR? both ER and DR vs AOE damage only? lots of options here
slashing cape = weaker cloak of reists that adds scaling point blank aoe damage based on melee BAB
juggernauts pauldrons = keep basic mechanic, scale properly
cloak of the eagle = weaker cloak of resistance, incorporate eagle cloak, wings of flying, wings of the gargoyle, wyvern cloak, scale all effects properly