Talk:Slotless Magic Items
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Templates For New Items
- First item in a clade and the family description
- Each item after first
- Aggregated Family Page
- Table Row Per Item - use on tables listing items by slot (e.g. Magic Rods page)
- Table Row Per Family - use on main magic items table page (i.e. Magic Items page)
- Solo items not in a clade (e.g. rods)
- Weapon Base Prices - used as base price for all items unless price-nudge field is left blank
banners should live here
banner of piracy adds bonus dice to a warlords formation dice pool, maxing at double. the bonus formation dice can only be spent on backstabs, or backstabs and attacks made with a flanking bonus.
banner of restful nights when planted acts as an oasis spell 1/month, 3/month, 1/week, 5/month, 2/week, 9/month, 4/week, 5/week, 1/day
banner of the ancient kings, grants ability to spend an action point to remove a status condition, 1/encounter , then 2, 3, etc to 9. above 3rd, also does normal action point stuff
bloody banner adds 1 to 9 points of damage to boost granted by Warlords Battle Standard ability.
one property of banners should be 'rallying', which grants bonuses versus fear-based attacks
figurines could also become another class of handheld item, meaning, they must be drawn and wielded to be used...which they might be already. hrrrm.
immovable rod = scale to weight supported (max drag for Str 5, 10, 15, 20, 25, 30, 35, 40, 45, 50, 55, 60, 65, 70, 75, 80, and 85) note that at the upper end, these can easily be used to hold up floating buildings, and we might call them 'floating foundations' and the like, and make much larger, much cheaper, versions available. this could tie into the settlement rules? susceptible to dispel and disjoin? items usually aren't. hrrrm.)
crystal balls should live here. lowest level available should be high, and have low uses per day. miss chance? perception roll required? scaling minuses to per rolls as range increases?