Template talk:MonsterStrongAgainst
Jump to navigation
Jump to search
| Aberration-1 = | Aberration-2 = | Aberration-3 = | Aberration-4 = | Aberration-5 = | Aberration-6 = | Animal-1 = | Animal-2 = | Animal-3 = | Animal-4 = | Animal-5 = | Animal-6 = | Construct-1 = {{#!: ::* (Construct 1) '''''Immune (no effect):''''' diseases ([[infected]], [[diseased]], [[blighted]]), poisons ([[tainted]], [[poisoned]], [[blighted]]), ability damage ([[Ability Dilution|dilution]], [[Ability Damage|damage]], [[Ability Drain|drain]]), and essence damage ([[Essence Suppression|suppression]], [[Essence Omission|omission]], [[Essence Destruction|destruction]]) }} | Construct-2 = {{#!: ::* (Construct 2) '''''Immune (no effect):''''' death effects, necromancy effects }} | Construct-3 = {{#!: ::* (Construct 3) '''''Immune (no effect):''''' non-lethal damage, bleeds ([[bruised]], [[bleed]], [[ruptured]]), [[fatigued]], [[exhausted]] }} | Construct-4 = {{#!: ::* (Construct 4) '''''Immune (no effect):''''' magical sleep ([[drowsy]], [[sluggish]], [[asleep]]), [[paralyzed]], [[stunned]] }} | Construct-5 = {{#!: ::* (Construct 5) '''''Immune (no effect):''''' any effect that requires a Fortitude save (unless the effect also works on objects, or is harmless) }} | Construct-6 = | Dragon-1 = {{#!: ::* (Dragon 1) '''''Immune (no effect):''''' magical sleep ([[drowsy]], [[sluggish]], [[asleep]]), [[paralyzed]], [[stunned]] }} | Dragon-2 = {{#!: ::* (Dragon 2) '''''Immune (no effect):''''' {{dmg|sonic}} }} | Dragon-3 = {{#!: ::* (Dragon 3) '''''Immune (no effect):''''' fear }} | Dragon-4 = | Dragon-5 = | Dragon-6 = | Elemental-1 = {{#!: ::* (Elemental 1) '''''Hardened (½ damage):''''' precision damage, critical hits }} | Elemental-2 = {{#!: ::* (Elemental 2) '''''Immune (no effect):''''' bleeds ([[bruised]], [[bleed]], [[ruptured]]), poisons ([[tainted]], [[poisoned]], [[blighted]]). }} | Elemental-3 = {{#!: ::* (Elemental 3) '''''Immune (no effect):''''' magical sleep ([[drowsy]], [[sluggish]], [[asleep]]), [[paralyzed]], [[stunned]] }} | Elemental-4 = | Elemental-5 = | Elemental-6 = | Fey-1 = | Fey-2 = | Fey-3 = | Fey-4 = | Fey-5 = | Fey-6 = | Humanoid-1 = | Humanoid-2 = | Humanoid-3 = | Humanoid-4 = | Humanoid-5 = | Humanoid-6 = | Incorporeal-1 = {{#!: ::* (Incorporeal) '''''Immune (no effect):''''' all damage from non-magic weapons. }} | Incorporeal-2 = {{#!: ::* (Incorporeal) '''''Hardened (½ damage):''''' magic weapons, spells, spell-like effects, and supernatural effects. }} | Incorporeal-3 = {{#!: ::* (Incorporeal) Incorporeal creatures take full damage from other incorporeal creatures and effects, as well as all force effects. }} | Incorporeal-4 = {{#!: ::* (Incorporeal) May enter and move through solid objects, but must remain within one square of the surface. May attack adjacent living creatures from within solid objects with a 50% miss chance. While doing so, they can also be attacked, with a 50% miss chance. }} | Incorporeal-5 = | Incorporeal-6 = | Magical Beast-1 = | Magical Beast-2 = | Magical Beast-3 = | Magical Beast-4 = | Magical Beast-5 = | Magical Beast-6 = | Mindless = {{#!: ::* (Mindless) '''''Immune (no effect):''''' all mind-affecting effects (charms, compulsions, fear, morale effects, patterns, and phantasms) }} | Monstrous Humanoid-1 = | Monstrous Humanoid-2 = | Monstrous Humanoid-3 = | Monstrous Humanoid-4 = | Monstrous Humanoid-5 = | Monstrous Humanoid-6 = | Ooze-1 = {{#!: ::* (Ooze 1) '''''Immune (no effect):''''' gaze attacks, visual effects, illusions, and other attack forms that rely on sight }} | Ooze-2 = {{#!: ::* (Ooze 2) '''''Immune (no effect):''''' poisons ([[tainted]], [[poisoned]], [[blighted]]), magical sleep ([[drowsy]], [[sluggish]], [[asleep]]), [[paralyzed]], [[stunned]], polymorph }} | Ooze-3 = {{#!: ::* (Ooze 3) '''''Immune (no effect):''''' flanking, prone, critical hits }} | Ooze-4 = {{#!: ::* (Ooze 4) '''''Hardened (½ damage):''''' precision damage }} | Ooze-5 = | Ooze-6 = | Outsider-1 = | Outsider-2 = | Outsider-3 = | Outsider-4 = | Outsider-5 = | Outsider-6 = | Plant-1 = {{#!: ::* (Plant 1) '''''Immune (no effect):''''' poisons ([[tainted]], [[poisoned]], [[blighted]]), magical sleep ([[drowsy]], [[sluggish]], [[asleep]]), [[paralyzed]], [[stunned]], polymorph }} | Plant-2 = {{#!: ::* (Plant 2) '''''Immune (no effect):''''' Forced movement (including Drag, Reposition), Prone ([[quelled]], [[prone]], [[splayed]]) }} | Plant-3 = | Plant-4 = | Plant-5 = | Plant-6 = | Protean-1 = | Protean-2 = | Protean-3 = | Protean-4 = | Protean-5 = | Protean-6 = | Swarm-1 = {{#!: ::* (Swarm 1) '''''Hardened (½ damage):''''' {{dmg|slashing}}, {{dmg|piercing}} }} | Swarm-2 = {{#!: ::* (Swarm 2) '''''Immune (no effect):''''' Critical Hits and Flanking }} | Swarm-3 = {{#!: ::* (Swarm 3) '''''Immune (no effect):''''' any attack which targets Maneuver Defense }} | Swarm-4 = {{#!: ::* (Swarm 4) '''''Immune (no effect):''''' any spell which targets a specific number of creatures, except mind-affecting spells (if this creature has an Int score). }} | Swarm-5 = | Swarm-6 = | Troop-1 = {{#!: ::* (Troop 1) '''''Immune (no effect):''''' flanking (but NOT critical hits or precision damage) }} | Troop-2 = {{#!: ::* (Troop 2) '''''Immune (no effect):''''' any attack which targets Maneuver Defense }} | Troop-3 = {{#!: ::* (Troop 3) '''''Immune (no effect):''''' any spell which targets a specific number of creatures, except mind-affecting spells }} | Troop-4 = | Troop-5 = | Troop-6 = | Undead-1 = {{#!: ::* (Undead 1) '''''Immune (no effect):''''' diseases ([[infected]], [[diseased]], [[blighted]]), poisons ([[tainted]], [[poisoned]], [[blighted]]), ability damage ([[Ability Dilution|dilution]], [[Ability Damage|damage]], [[Ability Drain|drain]]), and essence damage ([[Essence Suppression|suppression]], [[Essence Omission|omission]], [[Essence Destruction|destruction]]) }} | Undead-2 = {{#!: ::* (Undead 2) '''''Immune (no effect):''''' death effects, necromancy effects }} | Undead-3 = {{#!: ::* (Undead 3) '''''Immune (no effect):''''' non-lethal damage, bleeds ([[bruised]], [[bleed]], [[ruptured]]), [[fatigued]], [[exhausted]] }} | Undead-4 = {{#!: ::* (Undead 4) '''''Immune (no effect):''''' magical sleep ([[drowsy]], [[sluggish]], [[asleep]]), [[paralyzed]], [[stunned]] }} | Undead-5 = {{#!: ::* (Undead 5) '''''Immune (no effect):''''' any effect that requires a Fortitude save (unless the effect also works on objects, or is harmless) }} | Undead-6 = | Vermin-1 = | Vermin-2 = | Vermin-3 = | Vermin-4 = | Vermin-5 = | Vermin-6 = | #default =