Iron Guts (Talent): Difference between revisions

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{{Template:Rogue Talents}}
{{Template:Talent


'''Prerequisites''': -
| Flavor = A few years of living rough have taught you how to stomach things few people would call "food".


| Type=<onlyinclude>{{#ifeq:{{{transcludesection|Type}}}
| Type|Ex
}}</onlyinclude>


'''Benefit''': A rogue with this talent has a cast-iron stomach or has trained herself to withstand poisons and nausea. She gains a +1 training bonus on all saves against poisons as well as a +2 training bonus on saves against all spells and effects that cause the rogue to be [[Nauseated]], [[Afflicted]] or [[Sickened]]. Furthermore, any time the rogue is made [[Nauseated]], the condition is automatically reduced to [[Afflicted]] (this is not an action).
| Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}}
| Prerequisites|Rogue 1
}}</onlyinclude>


'''Special:''' A rogue with the "Ruthless Rogue" path can reduce any [[Nauseated]] or [[Afflicted]] condition to a [[Sickened]] condition automatically (this is not an action).
| Benefit=<onlyinclude>{{#ifeq:{{{transcludesection|Benefit}}}
| Benefit|A rogue with this talent has a cast-iron stomach and has trained themselves to withstand poisons and nausea.  They gain a +1 [[training bonus]] on all saving throws to resist poisons, and they are immune to the [[Nauseated]], [[Afflicted]], and [[Sickened]] status conditions.
}}</onlyinclude>
 
| SneakAtk=<onlyinclude>{{#ifeq:{{{transcludesection|SneakAtk}}}
| SneakAtk|
}}</onlyinclude>
 
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc|Gain a bonus on saves versus poisons, and immunity to [[Nauseated]], [[Afflicted]], and [[Sickened]].
}}</onlyinclude>
 
}}

Revision as of 13:53, 22 April 2020

A few years of living rough have taught you how to stomach things few people would call "food".

Ability Type: Ex

Prerequisites: Rogue 1

Benefit: A rogue with this talent has a cast-iron stomach and has trained themselves to withstand poisons and nausea. They gain a +1 training bonus on all saving throws to resist poisons, and they are immune to the Nauseated, Afflicted, and Sickened status conditions.