Rogue Talents
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* - Items marked with an * are talents which inflict a sneak attack effect, and may not be used in combination with any other talent inflicting a sneak attack effect.
Courageous Tier (1-5) Talents
Talent Name | Prerequisites | Description |
---|---|---|
Acrobatic Charge (Talent) | Rogue 1 | Once per encounter, pass through allies and enemies when charging |
Befuddling Strike (Talent) * | Rogue 1 | Opponents damaged by your sneak attack miss you more often |
Black Market Connections (Talent) | Rogue 1 | You have an insider's access to a settlement's goods and services |
Combat Escapist (Talent) | Rogue 1 | Slip out of grapples and pins more quickly |
Combat Trick (Talent) | Rogue 1 | Gain a bonus feat |
Convincing Lie (Talent) | Rogue 1 | Others use your bluff skill when repeating a lie you told them. |
Deep Wounds (Talent) * | Rogue 1 | Inflict a bleed with your sneak attack |
Deft Palm (Talent) | Rogue 1 | Conceal a weapon you are wielding with a Sleight of Hand check |
Expert Leaper (Talent) | Rogue 1 | Jump checks are treated as always having a running start. |
Face in the Crowd (Talent) | Rogue 1 | When amidst a crowd, instantly change your appearance to blend in |
Fast Picks (Talent) | Rogue 1 | You can pick locks with much greater finesse and speed than most |
Fast Stealth (Talent) | Rogue 1 | Move full speed while stealthed without penalty |
Getaway Artist (Talent) | Rogue 1 | Gain a bonus on Handle Animal, Piloting, and Ride checks, and know where the nearest mount/vehicle is |
Guileful Polyglot (Talent) | Rogue 1, Linguistics 1 rank | Learn four new languages or one secret language |
Hold Breath (Talent) | Rogue 1 | Hold your breath even if under effects which normally disallow breath-holding |
Lethal Acrobatics (Talent) | Rogue 1 | Make an opponent flat-footed against your next attack when you overrun them or tumble past them. |
Maneuver Mastery (Talent) | Rogue 1 | Add +3 to your maneuver offense and maneuver defense for one combat maneuver |
Minor Magic (Talent) | Rogue 1 | Learn a cantrip (0th-level spell) from the Sorcerer/Wizard spell list. |
Nimble Climber (Talent) | Rogue 1 | You are able to climb faster and with more certainty than most |
Peerless Expert (Talent) | Rogue 1 | Always roll two dice and take the better result and increase crit range with a chosen skill. |
Positioning Attack (Talent) | Rogue 1 | Reposition yourself around a struck target without provoking attacks of opportunity |
Quick Disguise (Talent) | Rogue 1 | Reduce the amount of time needed to create a disguise |
Resiliency (Talent) | Rogue 1 | Grant yourself temporary hit points as an immediate action |
Slow Reactions (Talent) * | Rogue 1 | Opponents damaged by your sneak attack may not make attacks of opportunity |
Stand Up (Talent) | Rogue 1 | Avoid attacks of opportunity when standing from prone, or stand up as a free action |
Walk the Razor's Edge (Talent) | Rogue 1 | When threatened by 3 or more enemies, treat those enemies as flat-footed |
Intrepid Tier (6-10) Talents
Talent Name | Prerequisites | Description |
---|---|---|
Assault Leader (Talent) | Rogue 6 | If you miss an attack against a flanked opponent, grant a bonus attack to your flanking ally. |
Canny Observer (Talent) | Rogue 6 | Gain a move action during any surprise round, even if surprised |
Cover Identity (Talent) | Rogue 6 | Create a cover identity, and temporarily gain a profession, perform, or piloting skill to complement it. |
Cunning Trigger (Talent) | Rogue 6 | Cause a trap to include or exclude a square during its next attack, after a successful Dismantle Trap maneuver. |
Diverse Background (Talent) | Rogue 6 | Gain two new natural talent skills |
Expert Forger (Talent) | Rogue 6 | You can craft expertly forged documents more easily than most. |
Iron Guts (Talent) | Rogue 6 | Gain a bonus on saves versus poisons, and immunity to Nauseated, Afflicted, and Sickened. |
Magical Disguise (Talent) | Rogue 6, Minor Magic (Talent) | Gain the ability to cast Disguise Self once per day |
Major Magic (Talent) | Rogue 6, Minor Magic (Talent) | Gain the ability to cast a first level Sorcerer/Wizard spell up to twice per day. |
Poison Use (Talent) | Rogue 6 | You cannot accidentally poison yourself when applying poison to a blade |
Powerful Sneak (Talent) * | Rogue 6 | Treat all 1's and 2's on sneak attack damage dice as 3's |
Rogue Crawl (Talent) | Rogue 6 | Take 5-foot steps or move at half speed while prone |
Scavenger (Talent) | Rogue 6 | You can loot treasure more quickly and with far greater efficiency than most. |
Secret Keeper (Talent) | Rogue 6 | Gain a bonus to resist any effect that forces you to speak the truth, or attempts to read your thoughts |
Sniper's Eye (Talent) | Rogue 6 | Concealed foes are not impervious to your sneak attack damage |
Swift Poison (Talent) | Rogue 6 | Apply poison to your weapon with a swift action |
Weapon Training (Talent) | Rogue 6, Weapon Focus (Feat) | Gain Weapon Specialization as a bonus feat, and access to fighter-only feats |
Heroic Tier (11-15) Talents
Talent Name | Prerequisites | Description |
---|---|---|
Advanced Training (Talent) | Rogue 11 | Choose any two feats for which you meet the prerequisites |
Another Day (Talent) | Rogue 11 | Avoid an attack once per day |
Armored Bruiser (Talent) | Rogue 11 | Gain the Medium Armor Proficiency feat and the ability to use sneak attack while wearing it |
Brash Assault (Talent) | Rogue 11 | Temporarily reduce your armor class for improved to-hit chance |
Confounding Blades (Talent) * | Rogue 11, Slow Reactions (Talent) | Prevent attacks of opportunity when you do damage with a sneak attack |
Defensive Roll (Talent) | Rogue 11 | Make an immediate move action that does not provoke attacks of opportunity |
Entanglement of Blades (Talent) * | Rogue 11 | Targets damaged by sneak attack become Immobilized as long as the rogue remains adjacent |
Exotic Blademaster (Talent) | Rogue 11 | Gain an Exotic Weapon Proficiency feat and the ability to use sneak attack with that weapon |
Fast Tumble (Talent) | Rogue 11 | Tumble through threatened squares at full speed without penalty |
Hard Minded (Talent) | Rogue 11 | You are hard to fool with mind-affecting effects |
Improved Evasion (Talent) | Rogue 11 | Make a Reflex save to take even less damage from area-of-effect attacks |
Quiet Death (Talent) | Rogue 11 | The rogue can eliminate foes so quietly no one knows what happened to them |
Rowdy Roddy Rogue (Talent) | Rogue 11 | Cast a spell from a rod as an attack action |
Rummage (Talent) | Rogue 11 | Once per day, the rogue can search an area thoroughly and nigh undetectably |
Scroll Rogue (Talent) | Rogue 11, Minor Magic (Talent) | Cast a spell from a scroll as an attack action. |
Skill Mastery (Talent) | Rogue 11 | Take 10 at any time on certain skills |
Surefooted (Talent) | Rogue 11 | Make 5-foot steps into difficult terrain |
Unassailable (Talent) | Rogue 11 | Gain the Shield Proficiency feat, and remain able to deal sneak attack damage while wearing a shield. |
Unwitting Ally (Talent) | Rogue 11 | Make an opponent act as a flanking partner |
Undaunted Tier (16-20) Talents
Talent Name | Prerequisites | Description |
---|---|---|
Crippling Strike (Talent) * | Rogue 16 | Sneak attacks also deal 2 points of Strength damage |
Deadly Cocktail (Talent) | Rogue 16, Poison Use (Talent) | Apply two doses of poison to a weapon |
Deadly Sneak (Talent) * | Rogue 16, Powerful Sneak (Talent) | Treat all 1's, 2's and 3's on sneak attack damage dice as 4's |
Deceptive Mind (Talent) | Rogue 16 | When resisting a mind-affecting ability, you still know what commands are being given |
Hamstring Strike (Talent) * | Rogue 16 | Forgo sneak attack dice to inflict a penalty on your target's saving throws |
Hide in Plain Sight (Talent) | Rogue 16 | Initiate stealth even without cover and while being observed |
Hunter's Surprise (Talent) | Rogue 16 | Spend an action point to teleport up to your Walk speed |
Opportunist (Talent) | Rogue 16 | Make an attack of opportunity when a target is damaged in melee |
Redirect Attack (Talent) | Rogue 16 | Once per day, redirect an attack that hits you onto another nearby creature |
Rumormonger (Talent) | Rogue 16 | You can cause a rumor to spread through a settlement |
Shadow-Touched (Talent) | Rogue 16 | Gain partial concealment if you displace at least 15 feet during your turn. |
Stealthy Sniper (Talent) | Rogue 16 | Take a reduced penalty to Stealth when sniping |
Thoughtful Reexamination (Talent) | Rogue 16 | Reroll a skill check you just failed |
Vengeful (Talent) | Rogue 16 | Gain a +2 training bonus to attacks and damage versus foes who have injured you |
Valorous Tier (21-25) Talents
Talent Name | Prerequisites | Description |
---|---|---|
Bonus Epic Feat (Talent) | Rogue 21 | Choose one epic feat or two non-epic feats |
Enabler (Talent) | Rogue 21 | Grant an ally who is flanking your opponent a bonus attack as an immediate action |
Gutter Mage (Talent) | Rogue 21, Minor Magic (Talent), Major Magic (Talent) | Gain the ability to cast a 2nd-level spell from the sorcerer/wizard spell list once per day |
Knows a Guy (Talent) | Rogue 21, Black Market Connections (Talent) | Reduce the cost of any item purchased by 10% over and above any discount you can negotiate via barter |
Missed Me (Talent) | Rogue 21 | Once per encounter, declare that an attack which successfully hit you actually missed you |
Selective Obfuscation (Talent) | Rogue 21 | Allow one or more of your allies to perceive you while stealthed, even if you are invisible |
Shivved (Talent) | Rogue 21 | Add +1 damage per die of sneak attack damage you roll |
Mythic Tier (26-30) Talents
Talent Name | Prerequisites | Description |
---|---|---|
Cloaked (Talent) | Rogue 26, Minor Magic (Talent), Selective Obfuscation (Talent) | Cast invisibility on yourself as a move action at will |
Foul Play (Talent) | Rogue 26, Positioning Attack (Talent) | Once per round, reposition yourself around a struck target without provoking attacks of opportunity |
In Your Shoes (Talent) | Rogue 26 | Once per encounter, swap places with a willing ally as an immediate action |
Nemesis (Talent) | Rogue 26 | Spend an action point to deal sneak attack damage on all attacks against one designated enemy, even if it is not flanked or flat-footed |
Punctured (Talent) | Rogue 26, Shivved (Talent) | The damage die of the Rogue's Sneak attack gains another +1 per die, to a total bonus of +2 per die |
Shell Game (Talent) * | Rogue 26, Befuddling Strike (Talent) | Once per round, swap places with an enemy you just damaged with your sneak attack |
Street Mage (Talent) | Rogue 26, Gutter Mage (Talent), Major Magic (Talent), Minor Magic (Talent) | Gain the ability to cast a 3rd-level spell from the sorcerer/wizard spell list once per day |
Legendary Tier (31-35) Talents
Talent Name | Prerequisites | Description |
---|---|---|
Critical Strike (Talent) | Rogue 31 | When you crit, even your sneak attack damage is maximized |
Like Picking Your Teeth (Talent) | Rogue 31 | You may now use your disable device skill to pick a lock as a swift action |
Onslaught (Talent) | Rogue 31, Enabler (Talent) | Once per round, grant an ally a bonus attack on an enemy you just attacked, in addition to the attack granted by Enabler |
Supreme Stealth (Talent) | Rogue 31, Cloaked (Talent), Selective Obfuscation (Talent), Minor Magic (Talent) | Cast greater invisibility on yourself as a move action at will |
True Friend (Talent) | Rogue 31 | When you are hit by a melee attack, redirect the attack onto one of your allies instead of yourself |