Skill Mastery (Talent): Difference between revisions
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{{Template: | [[Category:Heroic Tier (11-15)]] | ||
{{Template:Talent | |||
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= | | Type=<onlyinclude>{{#ifeq:{{{transcludesection|Type}}} | ||
| Type|Ex | |||
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| Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}} | |||
| Prerequisites|Rogue 11 | |||
}}</onlyinclude> | |||
| Benefit=<onlyinclude>{{#ifeq:{{{transcludesection|Benefit}}} | |||
| Benefit|The rogue becomes so confident in the use of certain skills that they can use them reliably even under adverse conditions. Upon gaining this talent, the rogue selects three skills in which they have at least 5 ranks each. When making a skill check with any of these skills, they may [[take 10]], even if stress and distractions would normally prevent them from doing so. | |||
If a skill use with any of the chosen skills would normally allow the rogue to take 10, the rogue may, instead, take 12 (i.e., resolving the skill check as if they had rolled a 12 on the die). | |||
Once you have chosen the three skills you wish to improve with this talent, they cannot be changed, except through the [[re-selection process]]. | |||
A rogue may select this advanced talent multiple times, selecting three additional skills for skill mastery to apply to each time. | |||
}}</onlyinclude> | |||
| SneakAtk=<onlyinclude>{{#ifeq:{{{transcludesection|SneakAtk}}} | |||
| SneakAtk| | |||
}}</onlyinclude> | |||
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}} | |||
| ShortDesc|Take 10 at any time on certain skills | |||
}}</onlyinclude> | |||
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Latest revision as of 20:03, 23 April 2020
Ability Type: Ex
Prerequisites: Rogue 11
Benefit: The rogue becomes so confident in the use of certain skills that they can use them reliably even under adverse conditions. Upon gaining this talent, the rogue selects three skills in which they have at least 5 ranks each. When making a skill check with any of these skills, they may take 10, even if stress and distractions would normally prevent them from doing so.
If a skill use with any of the chosen skills would normally allow the rogue to take 10, the rogue may, instead, take 12 (i.e., resolving the skill check as if they had rolled a 12 on the die).
Once you have chosen the three skills you wish to improve with this talent, they cannot be changed, except through the re-selection process.
A rogue may select this advanced talent multiple times, selecting three additional skills for skill mastery to apply to each time.