Rogue Talents: Difference between revisions
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|- style="{{class-gradient|rogue}}" | |- style="{{class-gradient|rogue}}" | ||
! width="180" | Talent || width="180" | Prerequisites || Benefits || width="60" | Source | ! width="180" | Talent || width="180" | Prerequisites || Benefits || width="60" | Source | ||
| | {{TalentTableAid|Advanced Training}} | ||
| | {{TalentTableAid|Another Day}} | ||
{{TalentTableAid|Armored Bruiser}} | |||
| | {{TalentTableAid|Brash Assault}} | ||
| | {{TalentTableAid|Confounding Blades}} | ||
{{TalentTableAid|Crippling Strike}} | |||
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{{TalentTableAid|Deadly Cocktail}} | |||
| | {{TalentTableAid|Deadly Sneak}} | ||
{{TalentTableAid|Deceptive Mind}} | |||
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{{TalentTableAid|Defensive Roll}} | |||
{{TalentTableAid|Entanglement of Blades}} | |||
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{{TalentTableAid|Exotic Blademaster}} | |||
| | {{TalentTableAid|Fast Tumble}} | ||
{{TalentTableAid|Hamstring Strike}} | |||
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{{TalentTableAid|Hard Minded}} | |||
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{{TalentTableAid|Hide in Plain Sight}} | |||
| | {{TalentTableAid|Hunter's Surprise}} | ||
{{TalentTableAid|Improved Evasion}} | |||
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{{TalentTableAid|Opportunist}} | |||
| | {{TalentTableAid|Quiet Death}} | ||
{{TalentTableAid|Redirect Attack}} | |||
| | {{TalentTableAid|Rumormonger}} | ||
{{TalentTableAid|Rummage}} | |||
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{{TalentTableAid|Scroll Rogue}} | |||
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{{TalentTableAid|Shadow-Touched}} | |||
| | {{TalentTableAid|Skill Mastery}} | ||
{{TalentTableAid|Stealthy Sniper}} | |||
| | {{TalentTableAid|Surefooted}} | ||
{{TalentTableAid|Thoughtful Reexamination}} | |||
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{{TalentTableAid|Unassailable}} | |||
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{{TalentTableAid|Unwitting Ally}} | |||
{{TalentTableAid|Vengeful}} | |||
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{{TalentTableAid|Wand Rogue}} | |||
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Revision as of 19:35, 23 April 2020
* - Items marked with an * are talents which inflict a sneak attack effect, and may not be used in combination with any other talent inflicting a sneak attack effect.
Courageous Tier (1-5) Talents
Talent Name | Prerequisites | Description |
---|---|---|
Acrobatic Charge (Talent) | Rogue 1 | Once per encounter, pass through allies and enemies when charging |
Befuddling Strike (Talent) | Rogue 1 | Opponents damaged by your sneak attack miss you more often |
Black Market Connections (Talent) | Rogue 1 | You have an insider's access to a settlement's goods and services |
Combat Escapist (Talent) | Rogue 1 | Slip out of grapples and pins more quickly |
Combat Trick (Talent) | Rogue 1 | Gain a bonus feat |
Convincing Lie (Talent) | Rogue 1 | Others use your bluff skill when repeating a lie you told them. |
Deep Wounds (Talent) | Rogue 1 | Inflict a bleed with your sneak attack |
Deft Palm (Talent) | Rogue 1 | Conceal a weapon you are wielding with a Sleight of Hand check |
Expert Leaper (Talent) | Rogue 1 | Jump checks are treated as always having a running start. |
Face in the Crowd (Talent) | Rogue 1 | When amidst a crowd, instantly change your appearance to blend in |
Fast Picks (Talent) | Rogue 1 | You can pick locks with much greater finesse and speed than most |
Fast Stealth (Talent) | Rogue 1 | Move full speed while stealthed without penalty |
Getaway Artist (Talent) | Rogue 1 | Gain a bonus on Handle Animal, Piloting, and Ride checks, and know where the nearest mount/vehicle is |
Guileful Polyglot (Talent) | Rogue 1, Linguistics 1 rank | Learn four new languages or one secret language |
Hold Breath (Talent) | Rogue 1 | Hold your breath even if under effects which normally disallow breath-holding |
Lethal Acrobatics (Talent) | Rogue 1 | Make an opponent flat-footed against your next attack when you overrun them or tumble past them. |
Maneuver Mastery (Talent) | Rogue 1 | Add +3 to your maneuver offense and maneuver defense for one combat maneuver |
Minor Magic (Talent) | Rogue 1 | Learn a cantrip (0th-level spell) from the Sorcerer/Wizard spell list. |
Nimble Climber (Talent) | Rogue 1 | You are able to climb faster and with more certainty than most |
Peerless Expert (Talent) | Rogue 1 | Always roll two dice and take the better result and increase crit range with a chosen skill. |
Positioning Attack (Talent) | Rogue 1 | Reposition yourself around a struck target without provoking attacks of opportunity |
Quick Disguise (Talent) | Rogue 1 | Reduce the amount of time needed to create a disguise |
Resiliency (Talent) | Rogue 1 | Grant yourself temporary hit points as an immediate action |
Slow Reactions (Talent) | Rogue 1 | Opponents damaged by your sneak attack may not make attacks of opportunity |
Stand Up (Talent) | Rogue 1 | Avoid attacks of opportunity when standing from prone, or stand up as a free action |
Walk the Razor's Edge (Talent) | Rogue 1 | When threatened by 3 or more enemies, treat those enemies as flat-footed |
Intrepid Tier (6-10) Talents
Talent Name | Prerequisites | Description |
---|---|---|
Assault Leader (Talent) | Rogue 6 | If you miss an attack against a flanked opponent, grant a bonus attack to your flanking ally. |
Canny Observer (Talent) | Rogue 6 | Gain a move action during any surprise round, even if surprised |
Cover Identity (Talent) | Rogue 6 | Create a cover identity, and temporarily gain a profession, perform, or piloting skill to complement it. |
Cunning Trigger (Talent) | Rogue 6 | Cause a trap to include or exclude a square during its next attack, after a successful Dismantle Trap maneuver. |
Diverse Background (Talent) | Rogue 6 | Gain two new natural talent skills |
Expert Forger (Talent) | Rogue 6 | You can craft expertly forged documents more easily than most. |
Iron Guts (Talent) | Rogue 6 | Gain a bonus on saves versus poisons, and immunity to Nauseated, Afflicted, and Sickened. |
Magical Disguise (Talent) | Rogue 6, Minor Magic (Talent) | Gain the ability to cast Disguise Self once per day |
Major Magic (Talent) | Rogue 6, Minor Magic (Talent) | Gain the ability to cast a first level Sorcerer/Wizard spell up to twice per day. |
Poison Use (Talent) | Rogue 6 | You cannot accidentally poison yourself when applying poison to a blade |
Powerful Sneak (Talent) | Rogue 6 | Treat all 1's and 2's on sneak attack damage dice as 3's |
Rogue Crawl (Talent) | Rogue 6 | Take 5-foot steps or move at half speed while prone |
Scavenger (Talent) | Rogue 6 | You can loot treasure more quickly and with far greater efficiency than most. |
Secret Keeper (Talent) | Rogue 6 | Gain a bonus to resist any effect that forces you to speak the truth, or attempts to read your thoughts |
Sniper's Eye (Talent) | Rogue 6 | Concealed foes are not impervious to your sneak attack damage |
Swift Poison (Talent) | Rogue 6 | Apply poison to your weapon with a swift action |
Weapon Training (Talent) | Rogue 6, Weapon Focus (Feat) | Gain Weapon Specialization as a bonus feat, and access to fighter-only feats |
Advanced Rogue Talents
Talent | Prerequisites | Benefits | Source |
---|---|---|---|
Advanced Training | Rogue 11 | Choose any two feats for which you meet the prerequisites | |
Another Day | Rogue 11 | Avoid an attack once per day | |
Armored Bruiser | Rogue 11 | Gain the Medium Armor Proficiency feat and the ability to use sneak attack while wearing it | |
Brash Assault | Rogue 11 | Temporarily reduce your armor class for improved to-hit chance | |
Confounding Blades | Rogue 11, Slow Reactions (Talent) | Prevent attacks of opportunity when you do damage with a sneak attack | |
Crippling Strike | Rogue 16 | Sneak attacks also deal 2 points of Strength damage | |
Deadly Cocktail | Rogue 16, Poison Use (Talent) | Apply two doses of poison to a weapon | |
Deadly Sneak | Rogue 16, Powerful Sneak (Talent) | Treat all 1's, 2's and 3's on sneak attack damage dice as 4's | |
Deceptive Mind | Rogue 16 | When resisting a mind-affecting ability, you still know what commands are being given | |
Defensive Roll | Rogue 11 | Make an immediate move action that does not provoke attacks of opportunity | |
Entanglement of Blades | Rogue 11 | Targets damaged by sneak attack become Immobilized as long as the rogue remains adjacent | |
Exotic Blademaster | Rogue 11 | Gain an Exotic Weapon Proficiency feat and the ability to use sneak attack with that weapon | |
Fast Tumble | Rogue 11 | Tumble through threatened squares at full speed without penalty | |
Hamstring Strike | Rogue 16 | Forgo sneak attack dice to inflict a penalty on your target's saving throws | |
Hard Minded | Rogue 11 | You are hard to fool with mind-affecting effects | |
Hide in Plain Sight | Rogue 16 | Initiate stealth even without cover and while being observed | |
Hunter's Surprise | Rogue 16 | Spend an action point to teleport up to your Walk speed | |
Improved Evasion | Rogue 11 | Make a Reflex save to take even less damage from area-of-effect attacks | |
Opportunist | Rogue 16 | Make an attack of opportunity when a target is damaged in melee | |
Quiet Death | Rogue 11 | The rogue can eliminate foes so quietly no one knows what happened to them | |
Redirect Attack | Rogue 16 | Once per day, redirect an attack that hits you onto another nearby creature | |
Rumormonger | Rogue 16 | You can cause a rumor to spread through a settlement | |
Rummage | Rogue 11 | Once per day, the rogue can search an area thoroughly and nigh undetectably | |
Scroll Rogue | Rogue 11, Minor Magic (Talent) | Cast a spell from a scroll as an attack action. | |
Shadow-Touched | Rogue 16 | Gain partial concealment if you displace at least 15 feet during your turn. | |
Skill Mastery | Rogue 11 | Take 10 at any time on certain skills | |
Stealthy Sniper | Rogue 16 | Take a reduced penalty to Stealth when sniping | |
Surefooted | Rogue 11 | Make 5-foot steps into difficult terrain | |
Thoughtful Reexamination | Rogue 16 | Reroll a skill check you just failed | |
Unassailable | Rogue 11 | Gain the Shield Proficiency feat, and remain able to deal sneak attack damage while wearing a shield. | |
Unwitting Ally | Rogue 11 | Make an opponent act as a flanking partner | |
Vengeful | Rogue 16 | Gain a +2 training bonus to attacks and damage versus foes who have injured you | |
Wand Rogue | Wand Rogue (Talent) | Wand Rogue (Talent) |
Epic Rogue Talents
Talent | Prerequisites | Benefits | Source |
---|---|---|---|
Bonus Epic Feat | Epic Talents | The Rogue may choose any epic or non-epic feat for which he qualifies. | EP |
Cloaked | Epic Talents, Selective Obfuscation, Minor Magic | Cast invisibility on yourself as a swift action at will. | EP |
Critical Strike R | Epic Talents | When you crit, even your sneak attack damage is maximized. | EP |
Enabler R | Epic Talents | Once per encounter, grant an ally an immediate attack on an enemy you just missed | EP |
Foul Play R | Epic Talents | Once per day after hitting an enemy, move up to 30 feet to another square adjacent to it without provoking attacks of opportunity. | EP |
Gutter Mage C | Epic Talents, Major Magic, Int 13 | Gain the ability to cast a 2nd-level spell from the sorcerer/wizard spell list once per day. | EP |
In Your Shoes C | Epic Talents | Once per day, the rogue may swap places with a willing creature as an immediate action. | EP |
Knows a Guy | Epic Talents, Black Market Connections (Talent) | Reduce the cost of any item purchased, including magic items, by 10% over and above whatever discount they can negotiate via diplomacy. | EP |
Like Picking Your Teeth | Epic Talents | You may now use your disable device skill to pick a lock as a move action. | EP |
Missed Me | Epic Talents | Once per encounter, declare that an attack which successfully hit you actually missed you. | EP |
Nemesis | Epic Talents | Spend an action point to deal sneak attack damage on all attacks against one designated enemy, even if it is not flanked or flat-footed | EP |
Onslaught | Epic Talents, Enabler | Once per encounter, grant a second ally an immediate attack on an enemy you just missed, in addition to the attack granted by Enabler | EP |
Punctured | Epic Talents, Shivved | The damage die of the Rogue's Sneak attack gains another +1 per die, to a total bonus of +2 per die. | EP |
Selective Obfuscation | Epic Talents | The rogue may allow a number of her allies to perceive her, even while stealthed or invisible, up to her INT mod. | EP |
Shell Game * | Epic Talents, Befuddling Strike (Talent) | When the rogue deals sneak attack damage against an opponent, that opponent gains the Disoriented condition | EP |
Shivved | Epic Talents | The damage die of the rogue's sneak attack gains +1 per die. | EP |
Supreme Stealth | Epic Talents, Cloaked | Cast greater invisibility on yourself as a swift action at will. | EP |
Street Mage C | Epic Talents, Gutter Mage, Int 15 | Gain the ability to cast a 3rd-level spell from the sorcerer/wizard spell list once per day, and your 0-level spells become usable at will | EP |
True Friend | Epic Talents | Once per encounter, when a rogue with this talent is hit with a melee attack, she can redirect the attack to strike one of her allies instead of herself. | EP |