Minor Magic (Talent): Difference between revisions

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'''Benefit''': A rogue with this talent gains the ability to cast a 0-level spell from the sorcerer/wizard spell list. This spell can be cast three times a day as a spell-like ability. The caster level for this ability is equal to the rogue's level. The save DC for this spell is 10 + the rogue's Intelligence modifier.   
'''Benefit''': A rogue with this talent gains the ability to cast a 0-level spell from the sorcerer/wizard spell list. This spell can be cast three times a day as a spell-like ability. The caster level for this ability is equal to the rogue's level. The save DC for this spell is 10 + the rogue's Intelligence modifier.   


In addition, the Spellcraft skill becomes a class skill for the rogue with this talent.
In addition, the [[Spellcraft]] skill becomes a class skill for the rogue with this talent.


'''Special''': When a rogue with the "Clever Rogue" path uses this talent, the save DC is instead 10 + half the rogue's level + Int modifier.
'''Special''': When a rogue with the "Clever Rogue" path uses this talent, the save DC is instead 10 + half the rogue's level + Int modifier.

Revision as of 17:22, 28 January 2016


Minor Magic (Sp)

Prerequisites: Intelligence 10+


Benefit: A rogue with this talent gains the ability to cast a 0-level spell from the sorcerer/wizard spell list. This spell can be cast three times a day as a spell-like ability. The caster level for this ability is equal to the rogue's level. The save DC for this spell is 10 + the rogue's Intelligence modifier.

In addition, the Spellcraft skill becomes a class skill for the rogue with this talent.

Special: When a rogue with the "Clever Rogue" path uses this talent, the save DC is instead 10 + half the rogue's level + Int modifier.