Stalwart (Feat): Difference between revisions
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| Flavor=You adopt a defensive stance that allows you to absorb and redirect hits. | | Flavor=You adopt a defensive stance that allows you to absorb and redirect hits. | ||
| Prerequisites=BAB +4, [[Diehard (Feat)]], [[Endurance (Feat)]] | | Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}} | ||
| Prerequisites|BAB +4, [[Diehard (Feat)]], [[Endurance (Feat)]] | |||
| Benefit=While using the total defense action, fighting defensively action, or [[Combat Expertise (Feat)]], you can forgo the dodge bonus to AC you would normally gain to instead gain an equivalent amount of DR, to a maximum of DR 5/-, until the start of your next turn. This damage reduction stacks with DR you gain from class features, such as the barbarian's innate DR, a Fighter's Tactics, a Brawler's Stick and Move, etc, but not with DR from any other source. If you are denied your Dexterity bonus to AC, you are also denied this DR. | | Benefit=While using the total defense action, fighting defensively action, or [[Combat Expertise (Feat)]], you can forgo the dodge bonus to AC you would normally gain to instead gain an equivalent amount of DR, to a maximum of DR 5/-, until the start of your next turn. This damage reduction stacks with DR you gain from class features, such as the barbarian's innate DR, a Fighter's Tactics, a Brawler's Stick and Move, etc, but not with DR from any other source. If you are denied your Dexterity bonus to AC, you are also denied this DR. |
Revision as of 02:06, 14 April 2016
{{Template:Feats | Category=
| Flavor=You adopt a defensive stance that allows you to absorb and redirect hits.
| Prerequisites=BAB +4, Diehard (Feat), Endurance (Feat)