Sipping Jacket +2: Difference between revisions

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| Item-ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|Item-ShortDesc}}}
| Item-ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|Item-ShortDesc}}}
| Item-ShortDesc| Store a potion, and use it as a swift action, up to twice per round.
| Item-ShortDesc| Store up to two potions, and use them as a swift action.
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Revision as of 20:43, 23 April 2019

[[Image:{{:{{{First-Page-URL}}}|transcludesection=Image}}|450x450px|right|{{#if:{{:{{{First-Page-URL}}}|transcludesection=Image-Caption|}}|Sipping Jacket +2]]

Sipping Jacket +2

CL 4 Chest Slot Item • Weak {{:{{{First-Page-URL}}}|transcludesection=Aura|Enchantment}}
Cost: 2,750 gp
Weight: 8 lbs.
Family: [[{{:{{{First-Page-URL}}}|transcludesection=Family-Name|(Family-Name)}}]]

{{:{{{First-Page-URL}}}|transcludesection=Family-Desc}}

A Sipping Jacket +2 can store the effects of up to two potions, requiring a standard action to 'fill' the Jacket with any given potion. Once filled, the effects remain in storage until used, or the Sipping Jacket is Broken. All potion effects stored in a Sipping Jacket are lost if it gains the Broken condition. While the Sipping Jacket is storing a potion, the wearer may use the effects of that potion at will. This does not require the use of a hand, and requires the wearer to use a swift action. Aside from those changes, using a potion from a Sipping Jacket has exactly the same effects as if the potion were consumed normally.

The owner of this magic item must wear it continuously for 24 hours to attune it to their aura, and until that time has passed, it provides no benefits to the wearer.

Creation: Creator (Feat), Bailiwick Check (DC 18 (10 + double CL)), Languid (tier 1) remnant, An item symbolic of the enchantment, 1,375 gp (minus cost of symbolic item).