Apparition Atrox
|
Illusion
|
Std
|
The caster creates a short-lived illusory thing, that traces a 120 foot line and makes touch attacks.
|
Astral Projection
|
Necromancy
|
Ritual
|
Projects you and others onto Astral Plane.
|
Battering Ram
|
Abjuration
|
Std
|
An eldritch Ram smashes a foe for damage and a free Bull Rush.
|
Bilocation
|
Conjuration
|
Std
|
Exist in two places at once, gaining tremendous mobility and durability.
|
Bristlecone
|
Abjuration
|
Std
|
Massive cones of energy inflict damage and push enemies in a 25-foot cone.
|
Bruxism
|
Enchantment
|
Std
|
Locks the form of affected enemy creatures into rigid spasms, causing damage if they try to escape.
|
Canopic Conversion
|
Necromancy
|
Std
|
Turns your allies into pseudo-undead, with potent benefits.
|
Censorium
|
Illusion
|
Std
|
Chose 1 enemy per ten caster levels, maximum 4, to suffer extreme dimensional damage.
|
Chaos Engine
|
Transmutation
|
Std
|
Transmute an area into Real Reality, causing all creatures caught within to suffer damage.
|
Clashing Rocks
|
Conjuration
|
Std
|
Heavy obliterating damage to target creatures close to, or inside of, an earthy or stony surface.
|
Consumptum Feurium Magnifica
|
Evocation
|
Std
|
Point-blank blast of terrible darkfire energy, powered by the caster's life-force.
|
Create Demiplane, Greater
|
Conjuration
|
Ritual
|
As Create Demiplane, but much larger.
|
Crushing Hand of the Magus
|
Evocation
|
Std
|
A really large hand crushes your foes.
|
Deadly Juxtaposition
|
Conjuration
|
Std
|
You swap places with an enemy creature, dealing heavy interstice damage to it, and its allies.
|
Dominate Monster
|
Enchantment
|
Std
|
As Dominate Person, but any creature.
|
Elitist
|
Enchantment
|
Std
|
Ally creatures, which may include yourself, gain many potent boosts when affected by Elitist.
|
Emblazon Crest
|
Transmutation
|
Std
|
Your distinct symbol is magically displayed on any suitable item you carry.
|
Energy Drain
|
Necromancy
|
Std
|
Subject gains 2d4 points of Essence Omission and is at risk of a synergy.
|
Essence of Motion
|
Conjuration
|
Std
|
Touching an enemy catapults them away from you, or they may fall Prone and suffer damage to resist.
|
Etherealness
|
Transmutation
|
Std
|
Travel to an Ethereal Plane with companions.
|
Fleshblight
|
Necromancy
|
Std
|
Calls forth a long-range 7x7 cone of necrotic (energy, uncommon) damage, affecting both friend and foe.
|
Forced Quiet
|
Enchantment
|
Std
|
Muffle sound around the target.
|
Foresight
|
Universal
|
Std
|
"Sixth sense" warns of impending danger and grants many benefits.
|
Foehammer
|
Abjuration
|
Std
|
Without a sound, the caster smashes his foes with force damage.
|
Freedom
|
Abjuration
|
Std
|
Releases creature from all conditions save only death.
|
Furnace Bones
|
Evocation
|
Std
|
Infuses allies you touch with fiery abilities.
|
Gate
|
Conjuration
|
Std
|
Connects two planes for travel by any creatures, in either direction.
|
Ghost Dance
|
Illusion
|
Std
|
Movement does not provoke an attack of opportunity, unless you wish it, and then you can mete out...punishment.
|
Gift of the Rider
|
Illusion
|
Std
|
Allied recipients may use their actions and movements far more efficiently.
|
Gloria Mundi
|
Transmutation
|
Std
|
Allies you choose are transmuted into their perfect forms, gaining many benefits.
|
Hearts of Glass
|
Transmutation
|
Std
|
Target enemies are rendered Defenseless or Vulnerable to a single class of damage chosen by the caster.
|
Heroic Invocation
|
Enchantment
|
Std
|
Grants a number of creatures bonuses on attacks and damage, temporary hit points, and a Vaulting speed.
|
Hold Monster, Mass
|
Enchantment
|
Std
|
Paralyzes multiple creatures for a short time.
|
Icy Prison, Mass
|
Evocation
|
Std
|
Thick ice hampers and damages several targets.
|
Imprisonment
|
Abjuration
|
Std
|
Chains and possibly entombs subject you touch.
|
Invincible March
|
Abjuration
|
Std
|
You are immune to damage for one move action, and deal heavy damage to foes you move through.
|
Mage's Disjunction
|
Abjuration
|
Std
|
Cancels multiple magical spells or effects and Disintegrates its targets.
|
Mad Hallucination
|
Illusion
|
Std
|
Target is locked into an illusionary world of madness, or suffers fictive damage, and is at risk of a Synergy.
|
Mass Instant Necrosis
|
Necromancy
|
Std
|
Strikes all creatures you choose with tenebrous damage and inflicts Crippled...at a minimum.
|
Meteor Swarm
|
Evocation
|
Std
|
Four exploding spheres each deal Fire and Bludgeoning Damage.
|
Overwhelming Presence
|
Enchantment
|
Std
|
Creatures prostrate themselves before you as if you were divine and are at risk of a Synergy.
|
Parliament of Selves
|
Illusion
|
Std
|
Creates a decoy duplicate of your allies.
|
Perfect Stoneskin
|
Enchantment
|
Std
|
Ignores a scaling number of points of damage per attack from all Physical damage types.
|
Power Word Kill
|
Enchantment
|
Std
|
Ray which deals massive eldritch damage with no saving throw allowed.
|
Prismatic Sphere
|
Abjuration
|
Std
|
As Prismatic Wall, but surrounds on all sides.
|
Refuge
|
Conjuration
|
Std
|
Alters item to transport its possessor to a safe place.
|
Ride the Lightning
|
Evocation
|
Std
|
Transform into electricity and race forth, blasting all in your path.
|
Shades
|
Illusion
|
Std
|
As Shadow Walk, but with no miss chance and a Teleport combat move.
|
Shapechange
|
Transmutation
|
Std
|
Assume form of a Small to Huge Monster of any sort, with strong Ranged abilities.
|
Soul Bind
|
Necromancy
|
Std
|
Bind your enemies and allies together, granting bonus AC and damage.
|
Soulburn
|
Necromancy
|
Std
|
Immolate your chosen enemies with precise blasts of void damage, searing their bodies and sight.
|
Spellbane
|
Abjuration
|
Std
|
Create a ranged Antimagic Field usable against your enemies.
|
Stone Fist
|
Transmutation
|
Std
|
Your unarmed strikes are lethal.
|
Storm of Revelation
|
Enchantment
|
Std
|
A huge storm of magic inflicts Eldritch damage and renders the world transparent and glowing.
|
Suffocation, Mass
|
Necromancy
|
Std
|
Multiple creatures suffer heavy winded damage.
|
Summon Monster IX
|
Universal
|
Std
|
Summons one Summoned Monster to fight for you.
|
Sundering Shards
|
Illusion
|
Std
|
All creatures and objects in a 30-foot (6x6) cone suffer damage.
|
Teleportation Circle
|
Conjuration
|
Std
|
Teleports creatures inside circle.
|
Thunderblast
|
Evocation
|
Std
|
Inflicts massive thundercrash damage upon many foes you choose.
|
Time Stop
|
Transmutation
|
Std
|
You act freely for 1d4+1 rounds.
|
Transmute Blood to Acid
|
Transmutation
|
Std
|
Target takes Acid Damage, and suffers the Immolated condition each round.
|
Tsunami
|
Conjuration
|
Std
|
Huge wave damages and sweeps up all in its path.
|
Unmake
|
Abjuration
|
Std
|
Touch an unattended object or a melee target and Unmake it, dealing massive disintegration damage.
|
Volcano
|
Evocation
|
Std
|
Create a Huge, incredibly destructive volcano that burns everything around it.
|
Wail of the Banshee
|
Necromancy
|
Std
|
Deals heavy threnodic damage to a forty-foot area with you in the center.
|
Weird
|
Illusion
|
Std
|
Changes allies into enemies and enemies into allies in a most confusing fashion.
|
Winds of Vengeance
|
Evocation
|
Std
|
Gives you the ability to fly and attack with wind.
|
Wish
|
Universal
|
Std
|
Reshape reality at your whim, within limits, and at a cost.
|
Wrack
|
Transmutation
|
Std
|
Hurl a ray of utter horrifying agony at your enemies.
|