Pocket Yeti (CR 14 )
Initiative
23
Ambush Notes: Only in snow or ice environments
Defense
AC
36
Man Def
35
Monster Health
382
191
27
Hit Points
Bloodied
Hit Dice
Saving Throws
Fort:
+16
Refl:
+11
Will:
+11
Strong Against:
Immune (no effect): Cold (energy, common)
Weak Against:
Vulnerable (1.5x damage): Fire (energy, common)
Offense
Size:
Small
5 ft.
5 ft.
Space
Reach
To-Hit
+21
Man Off
+23
Full Attack (Melee):
1x Frost Bite +21 (3d10+19/x2)as Cold (energy, common) Slowed on hit, or Immobilized on crit
2x Claws +21 (3d6+7/x2)as Slashing (physical, common)
Standard Attack (Ranged):
1x Snowball +23 (3d10+26/x2)as Cold (energy, common) (Increment: 40 ft.; Max Range: 200 ft.)
Full Attack (Ranged):
2x Snowball +23 (3d10+19/x2)as Cold (energy, common) (Increment: 40 ft.; Max Range: 200 ft.)
Siege Damage: Not siege capable
Statistics
Special Abilities
Winter's Spite (Su) Immediate Action when Bloodied
On bloodied, all enemies within 20 feet become immobilized, save for slowed (Reflex vs. DC 24 )
Pocket Yeti
Pocket Yeti
Combat Tactics
Out of Combat
Rewards
XP: 38,400
Treasure: Sellable Goods worth 23,625 gp.
Weight: 140 lbs. Volume: 5.6 cu. ft.
Optional Treasure Rules: Roll a d20 on Table 1 below once per encounter (NOT per creature). Any items discovered are in addition to the normal treasure for the encounter.
Table 1: Remnant(s) Found
1 - 10
Nothing Found
11 - 14
1 Languid Remnant (tier 1)
15 - 17
1 Pale Remnant (tier 2)
18 - 19
1 Bright Remnant (tier 3)
20
Roll on Table 2
###
Nothing to see here!
###
Or here. Move along.
Table 2: Remnant(s) Found
1 - 5
3 Languid Remnants (tier 1)
6 - 10
3 Pale Remnants (tier 2)
11 - 14
1 Intense Remnant (tier 4)
15 - 17
1 Blazing Remnant (tier 5)
18 - 19
1 Vital Remnant (tier 6)
20
Roll on Table 3
###
Or here. Move along.
Table 3: Remnant(s) Found
1 - 5
3 Bright Remnants (tier 3)
6 - 8
3 Intense Remnants (tier 4)
9 - 11
3 Blazing Remnants (tier 5)
12 - 14
3 Vital Remnants (tier 6)
15 - 17
1 Prime Remnant (tier 7)
18 - 19
1 Mythic Remnant (tier 8)
20
1 Empyrean Remnant (tier 9)