Pocket Yeti (CR 14)
Initiative
|
23
|
- Ambush Notes: Only in snow or ice environments
Defense
AC
|
36
|
Man Def
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35
|
Monster Health
|
382 |
191 |
27
|
Hit Points |
Bloodied |
Hit Dice
|
Saving Throws
|
Fort: |
+16
|
Refl: |
+11
|
Will: |
+11
|
Strong Against:
- Immune (no effect): Cold (energy, common)
Weak Against:
- Vulnerable (1.5x damage): Fire (energy, common)
Offense
|
|
|
|
Size: |
Small
|
5 ft. |
5 ft.
|
Space |
Reach
|
To-Hit
|
+21
|
Man Off
|
+23
|
Full Attack (Melee):
- 1x Frost Bite +21 (3d10+19/x2)
as Cold (energy, common)
Slowed on hit, or Immobilized on crit
- 2x Claws +21 (3d6+7/x2)
as Slashing (physical, common)
Standard Attack (Ranged):
- 1x Snowball +23 (3d10+26/x2)
as Cold (energy, common)
(Increment: 40 ft.; Max Range: 200 ft.)
Full Attack (Ranged):
- 2x Snowball +23 (3d10+19/x2)
as Cold (energy, common)
(Increment: 40 ft.; Max Range: 200 ft.)
Siege Damage: Not siege capable
Statistics
Feats:
- Weapon Focus (EFFECT: +1 bonus on attack rolls with two weapons you choose and are proficient in, one melee, one ranged.)
Special Abilities
Winter's Spite (Su) Immediate Action when Bloodied
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On bloodied, all enemies within 20 feet become immobilized, save for slowed (Reflex vs. DC 24)
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Pocket Yeti
The Pocket Yeti is the second-smallest of the fey yeti-kin, a deceptively adorable but cunning ambush predator. Standing no taller than a halfling’s knee, these shaggy creatures blend seamlessly into icy terrain, using their supernatural agility to move effortlessly through snow and ice. Their most fearsome weapon is their chilling bite, which saps the speed and strength of their prey, slowing even the swiftest foes. Pocket Yetis prefer hit-and-run tactics, hurling compacted snowballs with their broad, paddle-like paws to disorient enemies before closing in for the attack.
However, they are no fools—when the tide of battle turns against them, they retreat without hesitation, scampering toward their larger, more formidable yeti cousins for protection. But woe to those who press their assault too recklessly! When a Pocket Yeti suffers grievous harm, it releases a sudden wave of fey-infused frost, a last-ditch defense that chills the air around it and can momentarily freeze its attackers in place. Wily and tenacious, these creatures are a menace in frigid landscapes, striking from the white expanse and vanishing just as swiftly.
Combat Tactics
Out of Combat
Rewards
XP: 38,400
Treasure: Sellable Goods worth 23,625 gp.
- Weight: 140 lbs. Volume: 5.6 cu. ft.
Optional Treasure Rules: Roll a d20 on Table 1 below once per encounter (NOT per creature). Any items discovered are in addition to the normal treasure for the encounter.
Table 1: Remnant(s) Found
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1 - 10 |
Nothing Found
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11 - 14 |
1 Languid Remnant (tier 1)
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15 - 17 |
1 Pale Remnant (tier 2)
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18 - 19 |
1 Bright Remnant (tier 3)
|
20 |
Roll on Table 2
|
### |
Nothing to see here!
|
### |
Or here. Move along.
|
Table 2: Remnant(s) Found
|
1 - 5 |
3 Languid Remnants (tier 1)
|
6 - 10 |
3 Pale Remnants (tier 2)
|
11 - 14 |
1 Intense Remnant (tier 4)
|
15 - 17 |
1 Blazing Remnant (tier 5)
|
18 - 19 |
1 Vital Remnant (tier 6)
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20 |
Roll on Table 3
|
### |
Or here. Move along.
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Table 3: Remnant(s) Found
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1 - 5 |
3 Bright Remnants (tier 3)
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6 - 8 |
3 Intense Remnants (tier 4)
|
9 - 11 |
3 Blazing Remnants (tier 5)
|
12 - 14 |
3 Vital Remnants (tier 6)
|
15 - 17 |
1 Prime Remnant (tier 7)
|
18 - 19 |
1 Mythic Remnant (tier 8)
|
20 |
1 Empyrean Remnant (tier 9)
|