Acrobatic Charge (Talent)
You charge your foe with a single-minded focus, ignoring all who stand between you and your target.
Ability Type: Ex
Prerequisites: Rogue 1
Benefit: Once per encounter, a Rogue with this talent may attempt a charge maneuver even if the path of the charge passes through one or more ally or enemy spaces. The path of the charge must still be a straight line and cannot otherwise be blocked. Passing through one or more allies is automatic, but passing through the space of an enemy requires an Acrobatics check versus the enemy's Maneuver Defense. The rogue suffers no penalties to this check for moving full speed or for moving through an enemy's space. If the check succeeds, the movement provokes no attacks of opportunity from that foe, and the charge proceeds as normal. If the check fails, the movement of the charge ends in the nearest adjacent square to the blocking enemy, and the charge may be resolved against that enemy instead, if the rogue wishes. The blocking enemy still doesn't get an attack of opportunity, even if the check is failed. As long as the rogue has sufficient movement, there is no limit the number of enemies or allies that may be passed through during an Acrobatic Charge. The charge must end in an unblocked, unoccupied space large enough for the rogue to fit into without squeezing (the rogue cannot end the charge inside the space of an enemy they successfully passed through, for example).