Coursing Creature

Coursing Creature Pattern (+3 CR)
- Subtype: add Coursing to subtypes
Coursing Creature is a pattern that can be added to most creatures, to represent a far-ranging deadly hunter. Forest Elves, fleet-footed Treants, long-running Orcs, fluid oozes, bullet-fast Wasps, all can be modeled with the Coursing Creature pattern.
Coursing Creature is strong in battle, as the +3 CR (challenge rating) adjustment indicates, and makes for fast, wide-ranging, mobile combats.
This dangerous-feeling creature seems wiry, tough, and fast on its feet.
General
- Init: +3 CRs greater than base creature.
- Ambush Chance: -1 (better at ambushes)
- Senses:
- Perception: +2 CRs greater than base creature.
- Movement Types:
- Increase all move speeds by 20 ft.
Defense
- AC: +3 CRs greater than base creature.
- Maneuver Defense: +2 CRs greater than base creature.
- Hit Points: +3 CRs greater than base creature.
- Fort: +1 CRs greater than base creature.
- Refl: +1 CRs greater than base creature.
- Will: +1 CRs greater than base creature.
- Special Defenses:
- Strong Against:
- Weak Against:
Offense
- Space / Reach: - / -
- To-Hits: +3 CRs greater than base creature.
- Damage: +3 CRs greater than base creature.
- Maneuver Offense: +2 CRs greater than base creature.
- Save DC's: +3 CRs greater than base creature.
Statistics
- Str: 2 Dex: 4 Con: Int: Wis: Cha:
- Feats:
- Skills:
- creature adds +3 CRs to all of its existing skills.
- creature adds +3 CRs to its Knowledge (Dungeoneering) skill.
- creature adds +4 CRs to its Survival skill.
- Languages: