Stark Yeti

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Stark Yeti (CR 14)

Pure Evil - Medium - Fey
Lore: Know (Nature)
28 43
Basic DC Full DC
Initiative
Initiative Icon 2.png
23
Perception:
33 +23
Passive Active
Ambush:
7+
on a d20
  • Ambush Notes: Only in snow or ice environments

Senses:

Movement Types:

  • Walk 50 ft.
  • Burrowing in Snow and Ice only

Defense

AC
Shield Icon 3.png
36
Man Def
Shield Icon 3.png
35
Monster Health
382 191 27
Hit Points Bloodied Hit Dice
Saving Throws
Fort: +11
Refl: +16
Will: +11

Strong Against:

  • DR/Slashing (physical, common)27
  • Immune (no effect): Cold (energy, common)

Weak Against:

  • Vulnerable (1.5x damage): Fire (energy, common)

Offense

Size: Medium
5 ft. 5 ft.
Space Reach
To-Hit
+21
Sword Icon 3.png
Man Off
+23
Sword Icon 3.png
Action
0
Points

Standard Attack (Melee):

Full Attack (Melee):

Standard Attack (Ranged):

  • 1x Snowball +23 (3d10+26/x2)
    as Cold (energy, common)
    (Increment: 40 ft.; Max Range: 200 ft.)

Full Attack (Ranged):

  • 2x Snowball +23 (3d10+19/x2)
    as Cold (energy, common)
    (Increment: 40 ft.; Max Range: 200 ft.)

Siege Damage: Not siege capable

Statistics

30
STR
15
DEX
20
CON
10
INT
5
WIS
25
CHA

Skills:

Languages: Awnsheghlien

Feats:

  • Weapon Focus (EFFECT: +1 bonus on attack rolls with two weapons you choose and are proficient in, one melee, one ranged.)

Special Abilities

Winter's Spite (Su) Immediate Action when Bloodied

On bloodied, all enemies within 20 feet become immobilized, save for slowed (Reflex vs. DC 24)

Stark Yeti

Stark Yeti

The Stark Yeti is a lean, spectral predator of the frozen wastes, standing roughly the size of a man but moving with an eerie, unnatural grace. Unlike their brutish, lumbering cousins, these yetis are masters of stealth, slipping through snow-drenched shadows with chilling precision. Their wiry frames and pale, frostbitten fur make them nearly invisible in a blizzard, allowing them to close the distance before their prey even knows they are there.

Stark Yetis are rarely alone. They work in tandem with swarms of Teacup Yetis, whose irresistible charm and frost-laced mischief serve as the perfect distraction. As their victims waste precious seconds fending off (or fawning over) the deceptively adorable creatures, the Stark Yeti strikes—silent, surgical, and utterly merciless. Wielding twin icicle daggers, honed to razor-sharp edges, they carve through flesh with unnatural ease, their fey-infused frost slowing reflexes and numbing pain just enough to make escape impossible.

They are ghosts in the snow, assassins of the tundra, and when their glassy, ice-blue eyes lock onto a target, there is little hope of slipping away before the cold steel finds its mark.

Combat Tactics

Out of Combat

Rewards

XP: 38,400

Treasure: Sellable Goods worth 23,625 gp.

Weight: 140 lbs.     Volume: 5.6 cu. ft.

Optional Treasure Rules: Roll a d20 on Table 1 below once per encounter (NOT per creature). Any items discovered are in addition to the normal treasure for the encounter.

Table 1: Remnant(s) Found
1 - 10 Nothing Found
11 - 14 1 Languid Remnant (tier 1)
15 - 17 1 Pale Remnant (tier 2)
18 - 19 1 Bright Remnant (tier 3)
20 Roll on Table 2
### Nothing to see here!
### Or here. Move along.
Table 2: Remnant(s) Found
1 - 5 3 Languid Remnants (tier 1)
6 - 10 3 Pale Remnants (tier 2)
11 - 14 1 Intense Remnant (tier 4)
15 - 17 1 Blazing Remnant (tier 5)
18 - 19 1 Vital Remnant (tier 6)
20 Roll on Table 3
### Or here. Move along.
Table 3: Remnant(s) Found
1 - 5 3 Bright Remnants (tier 3)
6 - 8 3 Intense Remnants (tier 4)
9 - 11 3 Blazing Remnants (tier 5)
12 - 14 3 Vital Remnants (tier 6)
15 - 17 1 Prime Remnant (tier 7)
18 - 19 1 Mythic Remnant (tier 8)
20 1 Empyrean Remnant (tier 9)