Wayfarers Rod
Wayfarer's Rod
- Cost: 500 gp
- Weight: 4 lbs.
This rod is made of a gnarled wooden branch, knobby and uneven, with many signs of weather damage, rough handling, and even a bit of good old muck. When activated it emits the clean smell of rain and rich loam, and feels slightly moist, as with fresh dew, in the hand.
Wielders of this rod can utter a command word as a standard action to cast an Endure Elements spell, using up one charge from the rod.
The Wayfarer's Rod doesn't provide any protection from fire (energy, common) or cold (energy, common) damage caused by anything other than the environment (i.e., monsters, spells, traps, or other non-weather effects), nor does it protect against other environmental hazards such as smoke, lack of air, and so forth.
Higher level versions of this Rod grant no greater protection, but the higher Creator Level does make the effect stronger and more difficult to Dispel.
If a targeted creature has spell resistance, the wielder of the rod must first make a Bailiwick skill check against the target's Maneuver Defense. If they equal or exceed this number, the spell is resolved against the target as normal. If the check fails, the spell is cast from the rod (using up a charge) but has no effect on the target creature.
This rod lays an arcane charge on its target(s). If the targets are something other than you or another creature (such as an object or area), the spell lays an arcane charge on you, the caster. Targets which already have an arcane charge present must choose which to keep if the new spell has the same charge type. Only one arcane charge can ever be present on a target at a time.
You can purchase this rod at a higher creator level than the minimum required to cast the spell. Doing so increases the potency of the spell as described above, but also increases the cost, as follows:
Creator Level | Cost | Save DC | Damage Dealt |
---|---|---|---|
1 | 750 gp | 14 | - |
2 | 1,688 gp | 15 | - |
3 | 2,813 gp | 15 | - |
4 | 4,125 gp | 16 | - |
5 | 5,625 gp | 17 | - |
6 | 7,500 gp | 18 | - |
7 | 9,375 gp | 18 | - |
8 | 12,000 gp | 19 | - |
9 | 15,000 gp | 19 | - |
10 | 18,750 gp | 20 | - |
11 | 23,250 gp | 21 | - |
12 | 28,125 gp | 22 | - |
13 | 34,125 gp | 23 | - |
14 | 42,000 gp | 24 | - |
15 | 53,250 gp | 26 | - |
16 | 72,375 gp | 27 | - |
17 | 97,500 gp | 27 | - |
18 | 135,000 gp | 28 | - |
19 | 180,000 gp | 29 | - |
20 | 240,000 gp | 30 | - |
Creator Level | Cost | Save DC | Damage Dealt |
---|---|---|---|
21 | 318,750 gp | 31 | - |
22 | 427,500 gp | 32 | - |
23 | 566,250 gp | 33 | - |
24 | 750,000 gp | 34 | - |
25 | 975,000 gp | 35 | - |
26 | 1,312,500 gp | 36 | - |
27 | 1,725,000 gp | 37 | - |
28 | 2,325,000 gp | 38 | - |
29 | 3,075,000 gp | 40 | - |
30 | 4,087,500 gp | 41 | - |
31 | 5,400,000 gp | 43 | - |
32 | 7,087,500 gp | 44 | - |
33 | 9,375,000 gp | 45 | - |
34 | 12,412,500 gp | 46 | - |
35 | 16,537,500 gp | 47 | - |
This magic item does not require an attunement period, and grants its benefits immediately upon being worn or wielded.
- Creation: Creator (Feat), Bailiwick Check (DC 12 (10 + double CL)), Languid (tier 1) remnant, An item symbolic of the enchantment, 250 gp (minus cost of symbolic item).