Shoulders Slot Magic Items: Difference between revisions
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{{Magic-Item-Table-Aid|Wonderful Cloak of Displacement}} | {{Magic-Item-Table-Aid|Wonderful Cloak of Displacement}} | ||
{{Magic-Item-Table-Aid|Perfect Cloak of Displacement}} | {{Magic-Item-Table-Aid|Perfect Cloak of Displacement}} | ||
{{Magic-Item-Table-Aid|Cloak of Elvenkind +1}} | |||
{{Magic-Item-Table-Aid|Cloak of Elvenkind +2}} | |||
{{Magic-Item-Table-Aid|Cloak of Elvenkind +3}} | |||
{{Magic-Item-Table-Aid|Cloak of Elvenkind +4}} | |||
{{Magic-Item-Table-Aid|Cloak of Elvenkind +5}} | |||
{{Magic-Item-Table-Aid|Cloak of Elvenkind +6}} | |||
{{Magic-Item-Table-Aid|Cloak of Elvenkind +7}} | |||
{{Magic-Item-Table-Aid|Cloak of Elvenkind +8}} | |||
{{Magic-Item-Table-Aid|Cloak of Elvenkind +9}} | |||
{{Magic-Item-Table-Aid|Cloak of Resistance +1}} | {{Magic-Item-Table-Aid|Cloak of Resistance +1}} |
Revision as of 18:32, 11 September 2019
These are loose voluminous items of clothing that hang from the shoulders and drape over the back of the body, usually open in the front, and are worn over chest, body, armor, and belts
- Capes, Cloaks, Cord, Shawls, Pauldrons, Mantle, Drape, Stoles, Wings, Scarves, Muffler, Epaulettes, Pinions, Pelerine, Wrap
Templates For New Items
- First item in a clade and the family description
- Each item after first
- Aggregated Family Page
- Table Row Per Item - use on tables listing items by slot (e.g. Magic Rods page)
- Table Row Per Family - use on main magic items table page (i.e. Magic Items page)
- Solo items not in a clade (e.g. rods)
- Weapon Base Prices - used as base price for all items unless price-nudge field is left blank
Magic Item Name | Description | Cost |
---|---|---|
Basic Cloak of Displacement | Once per encounter, displace 30 feet to gain partial concealment until the start of your next turn. | 1,125 gp |
Improved Cloak of Displacement | Three times per day, displace 25 feet to gain partial concealment. | 3,750 gp |
Capable Cloak of Displacement | Five times per day, displace 15 feet to gain partial concealment. | 8,000 gp |
Daring Cloak of Displacement | Twice per encounter, displace 15 feet to gain partial concealment. | 15,500 gp |
Amazing Cloak of Displacement | Nine times per day, displace 15 feet to gain partial concealment. | 35,500 gp |
Incredible Cloak of Displacement | Any time you move, displace 10 feet to gain partial concealment. | 120,000 gp |
Hopping Cloak of Displacement | Any time you move, displace 10 feet to gain partial concealment, plus, once per day, activate a bonus teleport. | 212,500 gp |
Darting Cloak of Displacement | Any time you displace at least 10 feet, you gain partial concealment, plus, once per encounter, activate a bonus teleport. | 500,000 gp |
Dancing Cloak of Displacement | Any time you move, displace 10 feet to gain partial concealment, plus, three times per day, activate a bonus teleport. | 1,550,000 gp |
Wonderful Cloak of Displacement | Any time you move, displace 10 feet to gain partial concealment, plus, twice per encounter, activate a bonus teleport. | 4,725,000 gp |
Perfect Cloak of Displacement | Any time you move, displace 10 feet to gain partial concealment, plus, any time you move, activate a bonus teleport. | 11,025,000 gp |
Cloak of Elvenkind +1 | Grants a +1 Enhancement bonus to Stealth rolls, and Vanish once per day. | 5,000 gp |
Cloak of Elvenkind +2 | Grants a +2 Enhancement bonus to Stealth rolls and Saving Throws, and Vanish twice per day. | 12,500 gp |
Cloak of Elvenkind +3 | Grants a +3 Enhancement bonus to Stealth rolls and +2 to Saving Throws, and Vanish three times per day. | 28,000 gp |
Cloak of Elvenkind +4 | Grants a +4 Enhancement bonus to Stealth rolls and +3 to Saving Throws, and Invisibility two times per day. | 90,000 gp |
Cloak of Elvenkind +5 | Grants a +5 Enhancement bonus to Stealth rolls and +4 to Saving Throws, and Invisibility three times per day. | 285,000 gp |
Cloak of Elvenkind +6 | Grants a +6 Enhancement bonus to Stealth rolls and +5 to Saving Throws, and Invisibility five times per day. | 875,000 gp |
Cloak of Elvenkind +7 | Grants a +7 Enhancement bonus to Stealth rolls and +5 to Saving Throws, and Greater Invisibility five times per day. | 2,725,000 gp |
Cloak of Elvenkind +8 | Grants a +8 Enhancement bonus to Stealth rolls and +6 to Saving Throws, and Greater Invisibility seven times per day. | 8,275,000 gp |
Cloak of Elvenkind +9 | Grants a +9 Enhancement bonus to Stealth rolls and +7 to Saving Throws, and Greater Invisibility at will. | 23,600,000 gp |
Cloak of Resistance +1 | Adds a +1 Resistance bonus to all saving throws made by an attuned wearer. | 1,125 gp |
Cloak of Resistance +2 | Adds a +2 Resistance bonus to all saving throws made by an attuned wearer. | 3,750 gp |
Cloak of Resistance +3 | Adds a +3 Resistance bonus to all saving throws made by an attuned wearer. | 10,000 gp |
Cloak of Resistance +4 | Adds a +4 Resistance bonus to all saving throws made by an attuned wearer. | 22,750 gp |
Cloak of Resistance +5 | Adds a +5 Resistance bonus to all saving throws made by an attuned wearer. | 65,000 gp |
Cloak of Resistance +6 | Adds a +6 Resistance bonus to all saving throws made by an attuned wearer. | 212,500 gp |
Cloak of Resistance +7 | Adds a +7 Resistance bonus to all saving throws made by an attuned wearer. | 650,000 gp |
Cloak of Resistance +8 | Adds a +8 Resistance bonus to all saving throws made by an attuned wearer. | 2,460,000 gp |
Cloak of Resistance +9 | Adds a +9 Resistance bonus to all saving throws made by an attuned wearer. | 10,000,000 gp |
Cloak of Resistance +10 | Adds a +10 Resistance bonus to all saving throws made by an attuned wearer. | 30,870,000 gp |
Gifting Mantle +1 | Gift yourself and one ally a spell of first or second level, lasting until the end of the next encounter. | 7,500 gp |
Gifting Mantle +2 | Gift yourself and one ally a spell of first through fourth level, lasting until the end of the next encounter. | 25,000 gp |
Gifting Mantle +3 | Gift yourself and one ally a spell of first through sixth level, lasting until the end of the next encounter. | 62,000 gp |
Gifting Mantle +4 | Gift yourself and two allies a spell of first through eighth level, lasting until the end of their next full night's rest. | 213,000 gp |
Gifting Mantle +5 | Gift yourself and two allies a spell of second through tenth level, lasting until the end of their next full night's rest. | 720,000 gp |
Gifting Mantle +6 | Gift yourself and two allies a spell of third through twelfth level, lasting until the end of their next full night's rest. | 2,265,000 gp |
Gifting Mantle +7 | Gift yourself and three allies a spell of third through fourteenth level, lasting until the end of the next week. | 9,200,000 gp |
Gifting Mantle +8 | Gift yourself and three allies a spell of second through fifteenth level, lasting until the next full moon. | 28,800,000 gp |
Gifting Mantle +9 | Gift yourself and three allies a spell of first through seventeenth level, lasting until the end of the year. | 88,200,000 gp |
Muleback Cords +1 | Adds +100 pounds carry capacity, +1 bonus to Might checks, and +5 damage to combat maneuvers. | 500 gp |
Muleback Cords +2 | Adds +200 pounds carry capacity, +2 bonus to Might checks, and +8 damage to combat maneuvers. | 6,250 gp |
Muleback Cords +3 | Adds +300 pounds carry capacity, +3 bonus to Might checks, and +13 damage to combat maneuvers. | 22,750 gp |
Muleback Cords +4 | Adds +500 pounds carry capacity, +4 bonus to Might checks, and +21 damage to combat maneuvers. | 120,000 gp |
Muleback Cords +5 | Adds +1000 pounds carry capacity, +5 bonus to Might checks, and +34 damage to combat maneuvers. | 650,000 gp |
Muleback Cords +6 | Adds +10,000 pounds carry capacity, +6 bonus to Might checks, and +55 damage to combat maneuvers. | 3,600,000 gp |
Muleback Cords +7 | Adds +100,000 pounds carry capacity, +7 bonus to Might checks, and +89 damage to combat maneuvers. | 18,675,000 gp |