Epic Path: Difference between revisions
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* [[Fighter]] {{Smaller|([[Fighter Tactics|Tactics]])}} | * [[Fighter]] {{Smaller|([[Fighter Tactics|Tactics]])}} | ||
* [[Monk]] {{Smaller|([[Monk 1.0|WIP]])}} | * [[Monk]] {{Smaller|([[Monk 1.0|WIP]])}} | ||
* [[Paladin]] {{Smaller| | * [[Paladin]] {{Smaller|([[Example_Paladin_Vows|Vows]], [[Paladin Spells|Spells]])}} | ||
* [[Partisan]] {{Smaller|([[Partisan 1.0|WIP]])}} | * [[Partisan]] {{Smaller|([[Partisan 1.0|WIP]])}} | ||
* [[Prowler]] {{Smaller|([[Prowler 1.0|WIP]])}} | * [[Prowler]] {{Smaller|([[Prowler 1.0|WIP]])}} |
Revision as of 17:42, 19 June 2020
Introduction
Classes
- What is a Character Class?
- Alchemist (Discoveries, Extracts)
- Barbarian (Rage Powers)
- Bard (Performances, Spells)
- Brawler (WIP)
- Cleric (WIP) – (Spells)
- Druid (Spells)
- Fighter (Tactics)
- Monk (WIP)
- Paladin (Vows, Spells)
- Partisan (WIP)
- Prowler (WIP)
- Ranger (WIP) – (Poultices)
- Rogue (WIP) – (Talents)
- Sorcerer (WIP) – (Bloodlines, Spells)
- Warlord (WIP)
- Wizard (WIP) – (Spells)
Races
Skills
- Using Skills (Skill DCs)
- Acrobatics (Dex)
- Barter (Wis) (Money and Merchants)
- Bluff (Cha)
- Diplomacy (Cha)
- Disable Device (Dex)
- Disguise (Cha)
- Divinity (Varies)
- Escape Artist (Dex)
- Handle Animal (Cha)
- Heal (Wis)
- Intimidate (Cha)
- Knowledge (Int)
- Linguistics (Int) (Languages)
- Might (Str)
- Movement (Dex)
- Naturalism (Varies)
- Perception (Wis)
- Perform (Cha)
- Piloting (Varies)
- Profession (Wis)
- Reason (Varies)
- Ride (Dex) (Mounts)
- Sense Motive (Wis)
- Sleight of Hand (Dex)
- Spellcraft (Varies)
- Spycraft (Varies)
- Stealth (Dex)
- Survival (Wis)
- Use Magic Device (Cha)
- Warfare (Varies)
Feats
Spells
Weapons
Armor and Shields
Equipment
Magic Items
Combat
Game Master's Guide
Bestiary
Vehicle Combat
- Vehicle Combat Rules (Optional)
- Vehicle Classes (Upgrades)
- Vehicle Design Sheet (Google)
- (GM) Bogey Fleet List
- (GM) Designing Encounters
- (GM) Bogey Roles
Campaign Settings
Open Gaming License
- No portion of this work other than the material designated as Open Game Content may be reproduced in any form without written permission.
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