Bestow Hope (Feat): Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 11: | Line 11: | ||
For example, if a creature is under the effects of [[Frightened]], it becomes [[Cringing]] instead. If the creature is [[Cringing]], it becomes [[Shaken]]. This effect will completely remove a weak fear condition, namely, [[Nervous]], [[Shaken]], or [[Anxious]]. | For example, if a creature is under the effects of [[Frightened]], it becomes [[Cringing]] instead. If the creature is [[Cringing]], it becomes [[Shaken]]. This effect will completely remove a weak fear condition, namely, [[Nervous]], [[Shaken]], or [[Anxious]]. | ||
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}} | |||
| ShortDesc|When you heal a creature by channeling divinity, you also relieve its fear. | |||
}}</onlyinclude> | |||
}} | }} |
Revision as of 15:40, 14 April 2016
Upon healing a creature with positive energy, you also give it hope.
Prerequisites: Channel Divinity class feature, Channel, Improved (Feat)
Benefit: When you heal a creature by channeling divinity, you also relieve its fear. If a creature you heal is under the effects of any condition in the Cowering, Frightened or Panicked status arrays, that condition is lowered by one severity step.
For example, if a creature is under the effects of Frightened, it becomes Cringing instead. If the creature is Cringing, it becomes Shaken. This effect will completely remove a weak fear condition, namely, Nervous, Shaken, or Anxious.